How make less intensive smoke?


(clavish) #1

How make less intensive smoke? :???:
:slight_smile:

Sorry for my english…

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-]ss[-Clavish


(damocles) #2

I guess you want the target_smoke entity to put put less thick smoke. There are two keys worth noting:

delay: This is the maximum duration betwenn new smoke clouds. Making it longer will make more sparing smoke, so it seems to come out in puffs rather than a stream.

duration: Set this to 0 and the smoke will begind to fgade away as soon as it is created. This makes for a more realistic looking smoke cloud in my opinion.


(Loffy) #3

I switched my smokes to duration 0. Looks better now. Thanks damocles!
// Loffy
:bump:


(clavish) #4

thx :banana: