I wanted input on how long it takes everyone else to compile their maps.
This is for a small fun map I made called boxmap. It is a relatively small map with not too many entities or complex vertice structures so there is nothing that would stand out in my eyes as very time consuming. These are the compiling statistics for compiling this map.
My computer stats:
Red Hat 9 (tweaked)
Athlond XP 1800+ = 1.63ghz (overlocked slightly)
512mb PC2700 DDR
these are compilation notes:
— BasePortalVis (6502) —
0…1…2…3…4…5…6…7…8…9… (18) (I added the ''s so that 18 was not registered as 8))
9 average number of passages per leaf
24 MB required passage memory
— CreatePassages (6502) —
0…1…2…3…4…5…6…7…8…9… (68)
— PassagePortalFlow (6502) —
0…1…2…3…4…5…6…7…8…9… (3612)
For those of you that dont know what this means the numbers in parentheses (x) after the list of numbers 0…1…2…(x) is the number of seconds that part of compiling took to finish. So to compile BasePortalVIs it took 18 seconds.
I’m sure your eyes wandered down and saw the absolutely massive 3612 second time. This is my question. This is over an entire hour compiling a rather small and simple map with my athlon running 100% (1.64ghz).
This seems rediculously long to me. How long do your maps take to compile? Thank you for all replies.