Just thought I’d ask. You know that effect in the multiplayer version of the game, when a mortar hits the water, it creates a large water explosion? I was thinking it would be great to have it on single player and have an entity that randomly generates that effect (maybe have the explosion a little bigger), to simulate sea waves breaking on a cargo ship’s hull in the middle of a torrential storm (that’s actually one of the maps of my mod, i’ll need a torrential rain effect later on but I can wait for that… ) How hard would this be? I ask because I have never coded, I don’t even know which tools do I need for the task, and if it’s easy… well… you know… maybe someone can help me… hehe Well… I just thought I’d ask… don’t feel like I am asking you guys to make a whole mod for me… I’m just lacking in the coding area, my main task is 3D stuff, when I see math I can virtually fall inconscious
Btw, i’m also researching a storm effect that would be based on turning map fog on/off fast, my map has lots of sky fog and doing that manually creates a nice lightning effect. Since it’s just console commands, maybe I can make that myself. Could someone point me to a good tutorial on how to get started with RTCW coding? It would be appreciated…