Hey again folks 
Just me over again… had to take a break from all weapons… even if its close to finnished now…
So I made a low poly hummer that should replace the blitz ingame…
but then this happends:

Even though the paths are as they should in md3… Then I thought this might be map side problem since the models in a map is skinned by the map…
so I wondered if there was some kind of shader that could fix this?
EDIT: Forget this post ever happend… Milkshape screwup…


