Okay, I have a MD3 silenced MP5 model that I want to get into the game, replacing the Sten. The model is skinned using several .TGA files, and it exports correctly - heck it even shows up in Wolfenstein they way I wanted it to :] but there are two problems:
1- The model doesn’t have any textures at all. I put the TGA files used on the model’s directory, but they won’t be drawn. How is this accomplished?
2- Even though the model is animated in Max, Wolfenstein is still using the default Sten animations for it - how can I override that?
I’m having to post this here as all of the tutorials I’ve been able to find either talk only about player models, or just tell you to “export to md3” without mentioning how to get the skins working.