I personally use the gerund or Rhett as my primary and playing as a medic if a engi with a double buff helps me out I can usually tear through an entire team using ADS of course, and a bulpdaun as my backup if I run out of ammo or if I am downed. So I want to know what weapons you use and how do you use them as in do you spray-n-pray or do you aim your and choose priority targets?
How do you use your weapons?
I hip-fire and sometimes ADS. Also, keep an eye on Obj after planting HE. We must protect this house! From Engineers!
Kross or Carb-9 + Ritchie Revolver. Engineer buffs from me. 
[QUOTE=wolfnemesis75;368782]I hip-fire and sometimes ADS. Also, keep an eye on Obj after planting HE. We must protect this house! From Engineers!
Kross or Carb-9 + Ritchie Revolver. Engineer buffs from me. :)[/QUOTE]
Nice
(10char)
Well to choose between hipfire and ADS is obviously based on the distance between you and the enemy. Although I never ADS a shotgun. The consistent spread it has appeals me.
I just try to land all my bullets on the enemy and still not somehow lose (even if I start shooting first and at his back
), even tho it happens too much.
play as aggresive med normally, using carb-9 and richie, never ever ADS, find it even less accurate (unless on the odd occassion when i take a rifle). burst fire to the neck area, premise being some random spread will hit head and torso. speed holster to quick change to richie for finishing off.
Heavy: Gotlung+Lobster (both hip fire, buffed by Wolf)
Medium: Rhett/Lobster+Kross/Bulpdaun/Tampa (ADS with Rhett a lot and sometimes with the SMGs, but only to attempt med-long range pot shots)
Light: Kross/Bulpdaun/Tampa+Sea Eagle (See above).
As a heavy, I’m usually going Solider and just trying to be a nuisance/distraction/bullet sponge. I rarely play as Medium anymore, and Light is used when I go anything but Soldier because Speed+SMART+Small hit boxes trumps any advantages the Medium and Heavy have (unfortunately).
Friggin spider monkeys on crack.
This one is great for ATI users: When my crosshair covers a part of the body, I will press the mouse button and then after a second or three (four or five frames further) I’ll see the result in the kill stream.
I’ve been using double-buffed Barnett with snoop-r scope and speed sling lately. I prioritize enemies with long-range weapons first, then medics and then the objective class. I kill those with the most buffs first, Tactical Scanner is pretty good. Using Barnett at close range with snoop-r scope is pretty painful at 25-34 fps (container city), but I suppose it is quite possible in map parts that have good cover and a higher fps count. As a sidearm, I use Maximus/Hjammerdeim when heavy and Euston/Galactic when medium/light. I usually play this weapon combo as engineer/soldier. The problem with Barnett is that it’s very easy to run out of ammo. For some reason, I’m having trouble getting ammo from friendly soldiers, even when I’m right next to them.
EDIT: Oh yes, would anyone mind telling me what this “double tapping” business is about?
at the moment, i use a rhett with all the anti-recoil accessories and an acog sight, accompanied by a tampa with anti-recoil and yeotech.
if i play soldier, i tend to use the rhett as much as possible, due to the longer attainable range and having the ammo to keep me from running out. the tampa is there to switch uring a reload and fire in very quick bursts at range, or to swap to if i get sucked into cqb.
if i am an engineer, i buff my tampa and stick to the cqb areas as much as possible. the rhett just kind of sits in my back pocket until i need the range for a cleanup or if i have a good vantage over the objective.
Medium distance to long distance: Bulpdaun ADS
Short distance: Hipfire or use the mossington with hipfire or ADS
If they appear outta nowhere: OMG DIEDIEDIEDIEDIE RANDOM FIRING OMG I DONT WANNA DIE