I’m trying to make some poster textures with an alpha channel around the boarders so that can just place it on top of a nodraw brush and be done with it.
I’ve made tons to custom command map icons with alpha channels that work fine, but my textures show up with the black border.
I tried using the same shader as in the alpha folder
textures/vengeance/poster01
{
cull disable
nomipmaps
nopicmip
surfaceparm nomarks
surfaceparm alphashadow
surfaceparm pointlight
surfaceparm trans
surfaceparm woodsteps
implicitMap -
}
but still, no joy. Anyone have a couple of pointers?