Okay - question for the mappers. When I’m putting your map in a campaign, not using a menu to call it, WHAT exactly determines the official “MAP NAME” in the .pk3 file? Is it the name of the .bsp? Reason I’m asking, I’ve seen more than one map that has mixed names and/or cases throughout the file, all of which may or may not be different than the .pk3 name…I had been operating under theory that it was the .bsp name, but Caen.bsp is for the map caen (lowercase)
Help, anyone?
Examples:
filename: SG1945_beta1.0.pk3
maps/SG2.bsp OK
maps/sg2.objdata OK
maps/SG2.script OK
scripts/SG.shader OK
scripts/sg2.shader OK
filename: caen.pk3
scripts/caen.arena OK
scripts/caen.shader OK
maps/Caen.bsp OK
maps/caen.objdata OK
maps/Caen.script OK
maps/caen_tracemap.tga OK