Hey working on a patrol boat, but I would like to have in front an working mg. is the tag named tag_mg or what?
how do I tag an working mg to a md3 model?
There is an executable, i think it was called tagtomd3 or something. Also i once read about a tutorial, but can’t seem to find it.
just add a tag_player @ the place you want it
then look to the setting how it work on a tank - think there is anywhere a button “mg42” or something in radiant
i think you know how to add a tag in ms3d?!
don t forget to to add the tag in your .qc file 
Take a look at saberpeak, the source is released and there is a ship with mg.
ischbinz
just add a tag_player @ the place you want it
then look to the setting how it work on a tank - think there is anywhere a button “mg42” or something in radiant
i think you know how to add a tag in ms3d?!
don t forget to to add the tag in your .qc file
yep I know how to make a tag in ms3d(weapons) but I still dont know how these actually Works. The ony thing I see Connect the way it should is the tag_flash…
acQu
There is an executable, i think it was called tagtomd3 or something. Also i once read about a tutorial, but can’t seem to find it.]
yep, here acqu: http://games.chruker.dk/enemy_territory/md3ttd.php
but the tutorial is gone and I am not sure if I understand it and I dont know how the mg is mounted. If the tag is in bottom of mg or in center…bla bla you know 
Destroy666
Take a look at saberpeak, the source is released and there is a ship with mg.
Think you win this round Destroy666… probably the best solution… but thanx to you all for replys 
just look into my model - mean the ms3d
http://www.ischbinz.de/3dmodelle/gmc.html
maybe is a qc problem?
