how do I tag an working mg to a md3 model?


(twt_thunder) #1

Hey working on a patrol boat, but I would like to have in front an working mg. is the tag named tag_mg or what?



(acQu) #2

There is an executable, i think it was called tagtomd3 or something. Also i once read about a tutorial, but can’t seem to find it.


(ischbinz) #3

just add a tag_player @ the place you want it

then look to the setting how it work on a tank - think there is anywhere a button “mg42” or something in radiant

i think you know how to add a tag in ms3d?!
don t forget to to add the tag in your .qc file :wink:


(Destroy666) #4

Take a look at saberpeak, the source is released and there is a ship with mg.

http://home.comcast.net/~saberpeak/website/download.html


(twt_thunder) #5

ischbinz

just add a tag_player @ the place you want it

then look to the setting how it work on a tank - think there is anywhere a button “mg42” or something in radiant

i think you know how to add a tag in ms3d?!
don t forget to to add the tag in your .qc file :wink:

yep I know how to make a tag in ms3d(weapons) but I still dont know how these actually Works. The ony thing I see Connect the way it should is the tag_flash…

acQu

There is an executable, i think it was called tagtomd3 or something. Also i once read about a tutorial, but can’t seem to find it.]

yep, here acqu: http://games.chruker.dk/enemy_territory/md3ttd.php
but the tutorial is gone and I am not sure if I understand it and I dont know how the mg is mounted. If the tag is in bottom of mg or in center…bla bla you know :smiley:

Destroy666

Take a look at saberpeak, the source is released and there is a ship with mg.

http://home.comcast.net/~saberpeak/w.../download.html

Think you win this round Destroy666… probably the best solution… but thanx to you all for replys :smiley:


(ischbinz) #6

just look into my model - mean the ms3d

http://www.ischbinz.de/3dmodelle/gmc.html

maybe is a qc problem?