[QUOTE=attack;486029]too LB .what would you think about changing the spawn (yellow),to the blue area and let be the deliver point at the purple.
this would allow the defenders still build up in the room and let be the deliver point close to them.
you have to create some ways for attackers to the deliver point, i painted in some example ways in grey,the defeners.
so the attackers ahev some good ways to attack.+
[/QUOTE]
Yep, that’s exactly what I would like to see, ala Village in RTCW, collection and delivery points on opposite sides of defenders spawn, with attackers being able to choose a short, dangerous route, or a longer, safer route, but at the cost of allowing defence to get set up at the delivery point.
This is exactly how “doc-run” maps should be laid out. 
