How can I make that, when the allies damaged 2 object the door is opening?
How can I make ...?
Ifurita
(Ifurita)
#4
You need:
- A script_mover door that starts closed
- The commands to open the door inside the appropriate subroutine of your trigger event. In the case of your destructible, it’s the death subroutine
Go to PCGameMods and download Vengeance_TE_final and look at the hanger doors there. They open when the attackers have capped the control module. You could use the same script commands in the death routine of the main gate for example to make them open once you blow up the main gate
