Hi everyone.
I’ve been using GTKRadiant to compile my map instead of any other program or batch files because I always get “can’t find this or that” errors when I try doing it manually. And help on setting up Q3Map2 so that it will actually find stuff like alpha maps for terrain would be appriciated.
What I really want though is a way to alter the command lines used by GTKRadiant on the BSP “compile” menu. I want to add curve shadows to the lighting phase since it’s not doing that it seems.
I’m using this menu option to do a full light compile at the moment:
Q3Map2: (single) -light -fast -samples 2 -filter -bounce 8
I need to do a full compile in 3 separate steps so that Q3Map2 doesn’t throw an illegal operation!
