well thats it house of horror 2 Tj is ready for beta release
thanks to Fubr server for running HoH 2
4 minor bugs found being sorted now final vertion will be released soon
well thats it house of horror 2 Tj is ready for beta release
thanks to Fubr server for running HoH 2
4 minor bugs found being sorted now final vertion will be released soon
ok bugs fixed here is the download link
link removed newer vertion out
if you open pk3 there is a map showing all the rooms with room numbers to help debug
thanks
Played the whole map.
And it looks dam nice.
It even suprised me something like this came out.
I knew you was working on it more then a year ago.
But it became very quiet so didnt expect anything.
BTW the last version i ever tested on HoT looks so different.
This newer version is alot better.
Good job RBH finally some non-Gammamap:D
lol yep i did start it over a year ago but lost my mojo i divorced the wife so had no reason to go hide in room and map lmao
LOL @ RBH its nice to see u active mapping for the trickjump scene again. HOH2 was like omg rbh maps agian oO, nice job anyway
It’s a nice map with nice effects. The sound effects were nice in the beginning, but after a moment they got a bit annoying. Jumps were mostly balanced but quite easy. And they were fastly jumped. The only things that took me a couple try were the gamma jumps, which were quite nice. Nice job anyway.
thanks all
im working on makeing it a bit harder and adding more jumps but it was made a newbee jump map
like my jumping skill lmao
Making more and harder ones is a very good idea, might be very hard for u if u dont have any help tho :?
But you should also balance most of the current ones too. Meaning that with the speed required to reach pillar X you will overjump the next pillar unless u lose speed (regardless of whether you lose that speed on purpose or not, or mayb its just me :P)
Maybe add a bit light of some sort at the “middle” of that path leading up to the house? Think it would maybe look even a bit more eye-catching 
But besides that, one of the portals looks like this: (no need to explain further :P)
and… wtf is this?
(talking bout the style of the start there, looks unintended:P but I also think that jump should (imo) be made a bit harder\more interesting)
(PS. Im ONLY talking about the gamma part and such when it comes to balancing and so forth, havent looked at anything else)
the gammas were not made by me they were made a long time ago for another map that was not released
and i suck at makeing gammas thats why i make normal jumps lol
as for images they have been seen ard will be fixed for the harder version it seems to be a bug my gtk has i can test the map and they look great when uploaded on to server they seen to change slightly.
(ie i can have the same water textures in 2 diffrent room one will show and other will disapear) im working on it lol
if anyone wants to make some gammas for axis side just let me know