just dont use the existing code, just use some of the intersting functions they made for the quakeIII bots.

what trap calls are actually broken ?
atm we are not having problems with them.
fretn
just dont use the existing code, just use some of the intersting functions they made for the quakeIII bots.

what trap calls are actually broken ?
atm we are not having problems with them.
fretn
most of the traps that are related to the AAS seem broken (I get unexplained crashes in the .exe anytime I try to use one).
Seeing your reply to my other bot post, it seems they ARE broken, and that it was prolly intentional (for whatever reason).

Guess I’ll have to write a waypoint/bot loading system, or perhaps contribute to your system if/when you release the src to yours.