Hockler Ammo Capacity.


(deusex2) #1

Yeah, as it is right now, this gun has a total of 60 bullets, which means three ammo mags or two mags, with extended ammo mag.

Well, considering the fact that it takes about 17-20 bullets to kill medium body build with it, I believe hockler could use some ammo love. No really, 60 bullets means that you can only kill three, tops four people with it’s full ammo capacity, which makes this gun a bit laughable, compared to other sidearms, like a certain hand held sniper rifle and Belgo.

Could gamedevs buff Hockler’s max ammo capacity, please?


(taodemon) #2

I usually won´t bother using the hockler for this reason, unless I´m running light soldier since that means infinite ammo.


(thesuzukimethod) #3

a soldier buff (if they have extra magazine) will also help.


(FireWorks) #4

Agreed

BTW the Hockler is the Belgo…


(iezza) #5

Hockler is just reskin of belgo, sniper pistol is OP i agree, mabe 120 bullets would be good. 4 extended mags and 6 non/


(deusex2) #6

My bad, I’ve meant Sea Eagle. Besides, for some reason I was sure that Belgo did burst fire, like Fr3kn rifle


(FireWorks) #7

I still think what you wrote is right.

A little more ammo for the belgo/hockler would be nice!


(HandOfGod) #8

agreed. More ammo!


(Nefarious) #9

The Hockler/Belgo will be the Kross as it is now before the DLC update. They have the same stats which is stupid since players have and at the moment just pick the Kross or anyother SMG over the Belgo for the fact that it has more ammo. But after the patch the Kross and other SMGs are going to be balanced and the Belgo will be the New Kross with a low ammo count that only Soldiers can maintain.

With a low ammo count it will be reserved for the Soldier Class as they will be the only ones to really utilize it. This will give them a slight edge over other classes in CQC since they will have a non-nerfed Kross in their hands. Gives me an insentive to use Soldier and not a Engi or Medic when the update comes out.