Hi!


(JosukeTsukomoto) #1

Hi! I’m a noob but I have probably a dumb question not sure. I just got the new radiant, 1.4 and when I compiled a (final) map it went great and compiled fast. But, when I tested it, everything was black. no light at all. not even from the skybox! Is there something I was suppose to have done or adjusted b4 hand? Any help appreciated.

thanks :???:


(kat) #2

what options did you use to compile the map? (it’s all that -BSP… -VIS… -LIGHT stuff)


(JosukeTsukomoto) #3

I do the last one, well seconfd to last= bsp_q3map3:(final) BSP-meta, vis-light-fast-filter-super2-bouce 8


(Fracman) #4

Do you have at least one light entity there ?
Not every skybox necessarily has also a sun or skylight feature in the shader!


(JosukeTsukomoto) #5

no, but b4 using it the skybox was working fine when I comiled it with another vis option.


(Fracman) #6

Do you have another map with the same skybox, compiled successfully, and not black in game?