Well, i finish this map and almost works fine, but i have some problems with shaders, i dont know to much abaut scriptting, almost nothing lol. But studding other maps i made my own map.
[img]http://img687.imageshack.us/i/et2010012717323434.png/[img]
I need some help with 2 shaders: to plant mines and with the sky ( i read and search everypost here about that but it doesnt work, i dont want to compile again =P )
here is the shader
textures/terrain/grass_dm01
{
qer_editorimage textures/terrain/grass_dm01
q3map_nonplanar
q3map_shadeangle 120
surfaceparm grasssteps
surfaceparm landmine
implicitMap textures/terrain/grass_dm01
}
textures/skies/miramar
{
qer_editorimage textures/skies/miramar.jpg
surfaceparm sky
surfaceparm noimpact
surfaceparm nolightmap
q3map_globaltexture
q3map_lightsubdivide 256
q3map_surfacelight 110
q3map_sun 1 1 1 150 290 60
skyparms env/miramar/miramar - -
// {
// map textures/sky/sky_clouds.jpg
// blendFunc filter
// tcMod scroll 0.005 0.005
// tcMod scale 3 3
// }
}
HELP!!! SOS!!! SHQ!!!