HELP! wierd stuff happening


(twt_thunder) #1

I am making an addon mod for nq, been doing that lately and I have fired an localhos server unpure and devmap. (did this yesterday and all worked great)

but now when I try to connect the game (NOT SERVER) crashes

and this come out:

ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 8
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 248
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword +
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 2
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword .80
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword *
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword (
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 296
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword -
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 18
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword )
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 10
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword Poll:
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword .2
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 8
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ui_poll
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 200
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 28
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword voteflag
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword 1048576
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword ,
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword Enter the text for your poll
ERROR: ui/ingame_vote_misc.menu, line 94: unknown menu keyword )
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword EDITFIELDLEFTEXT
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword (
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 8
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 248
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword +
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 2
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword .80
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword *
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword (
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 296
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword -
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 18
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword )
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 10
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword Poll:
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword .2
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 8
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ui_poll
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 200
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 28
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword 
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword ,
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword Enter the text for your poll
ERROR: ui/ingame_vote_misc_refrcon.menu, line 91: unknown menu keyword )
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Requested feature was omitted at compile time

WTF is this?


(Indloon) #2

Did you check these menu files on the log for error fixing?


(twt_thunder) #3

havent touched the menus… Dont know anything about it


(twt_thunder) #4

tried to go directly to Nq by start line instead of dedicated server, still chrashes and this time I got this:

GL_EXTENSIONS: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 4, 800 x 600 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Forcing glFinish
Initializing Shaders
----- finished R_Init -----
199 client cvars in use.
LOADING... :collision map:
LOADING... :sounds:
LOADING... :voice chats:
Axis voice chat count = 80
Allies voice chat count = 80
Voice chat memory remaining = 22829 kb
... initializing sound scripts
... loading 'sound/scripts/vo_allies.sounds'
... loading from file sound/scripts/vo_allies.sounds - total script sounds now 56
... loading 'sound/scripts/vo_axis.sounds'
... loading from file sound/scripts/vo_axis.sounds - total script sounds now 112
... loading 'sound/scripts/oasis.sounds'
... loading from file sound/scripts/oasis.sounds - total script sounds now 146
... sound files loaded: 3
LOADING... :script speakers:
LOADING... :game sounds:
LOADING... :caching sounds:
LOADING... :graphics:
LOADING... maps/oasis.bsp
stitched 0 LoD cracks
...loaded 19509 faces, 178 meshes, 1005 trisurfs, 0 flares 0 foliage
LOADING... :entities:
LOADING... :game media:
LOADING... :textures:
LOADING... :models:
WARNING: reused image ui/assets/filter_antilag.tga with mixed glWrapClampMode parm
LOADING... :weapons:
WARNING: Couldn't find image for shader icons/iconw_g36_1_select
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
==== ShutdownGame ====
ShutdownOmniBot
---------------------------
Requested feature was omitted at compile time



(BackSnip3) #5

If you make a search on this forum for “Requested feature was omitted at compile time” you get your answer. I got the same error with the colt texture you gave me. It’s because your jpeg texture is saved with “progressive” feature. Disable it when you save your image and it’ll work. :wink:


(Indloon) #6

Tried running other maps via devmap?

E: nvm, you got it working.
E2: Darn, didn’t see the end sentance of your log,seems like Android browser is little bit buggy…


(twt_thunder) #7

You’re probably right, but I did change the texture from jpg to tga as it should be and it still didnt work.
Then I made my own pk3 as an addon pack instead and it worked…
Dont ask… it just works :smiley:


(twt_thunder) #8

thanx for the help guys :smiley:

turned out ok it seems