It would be awesome to have Dakir on board he’s the best mapper out there.
:chef:
It would be awesome to have Dakir on board he’s the best mapper out there.
:chef:
I still have all the files from the RTCW mod “Pearl Harbor” on disc.
Only found 1 of the never completed maps though…but the 1 i have is the one that counts…
Skins, sounds, textures, menus, models is still preserved for the afterlife.
All in all its 56mb.
You can get the file here: http://alenet.mine.nu/files/pearl_harbor.zip
But this was an RTCW mod, not an ET mod…so if u want to test the stuff u need RTCW.
It would be awesome to have Drakir on board he’s the best mapper out there. :chef:
Sure is and yes that would be awsome but better than that would be SD giving him a job
hes shown he definately has the talent and dedication that is needed :notworthy:
HELP WANTED: Powerball
Searching for mappers, texture artists, modellers and last but not least someone that can help with making new voice announcements in the style of the ones in the game already (preferably as long as they are good it doesn’t really matter).
For mor info see the thread in the mod forum and download the first release “test” beta.
If you’r interested send me a mail to johanrg (at) telia (dot) com or contact me on msn with that adress. I’m also in irc quakenet in the #gameinfobot channel (my irc bot that scans game servers).
Vietnam Mod Recruiting Level Designers
Vietnam : Ambush is looking for a few good level designers to join our team. We are looking for dedicated, mature team members only. We have over 50 megs of custom textures and many custom map models ready for you to use. If you are an experienced level designer and would like to join one of the leading ET mod teams, please contact me directly at msasykes@juno.com. Please be prepared to show examples of your work.
Thank You!
KillerKind
Project Leader – Vietnam : Ambush
Website: http://rtcw-prison.planet-multiplayer.de/hosted/vietnammod/
IRC: irc://irc.gamesurge.net/VNAmbush
SpecOps are looking for level designers and 3d modellers.
We’ve added a number of features which will need maps to take advantage of (notably, anti-air guns and parachute spawn points). We are also looking to make it so that maps coded for the mod can work with vanilla ET or other mods.
We also need modellers to produce player models for the new class, and some models for the level features.
The Price of Peace mod for ET needs a couple of new people:
A weapons and/or character model animator (preferably with Q3, RtCW, or ET experience).
A C programmer/coder. Needs to have experience in Q3, RtCW, ET, or other Q3 based games coding , especially in new gametypes coding. Coders with TONS of coding experience, but no Q3 or other games work, may also be acceptable.
Please apply over on our forums at http://www.priceofpeace.net
Hi, I’m currently looking for talented mappers for a Deathmatch Modification. If you’re interested, please drop me a line @ mouserpg@gmail.com with the subject “ETDM”.
A lot of the code has been finished, right now, we need maps before we can finalize it. 
Hey, I am an ET mapper, i’m not the best, i still am learning, but with a map almsot complete, i know enough to get one started. I like to build really cool looking maps, that have lots of detailed. I can’t script other than taking anotehr script sumone made and changing the variables. But’d Id be willign to join a Mod to create some really cool levels.
E-mail me if u want to see some of my work… purplepants87@hotmail.com
From The Mods Website:
“We are looking for highly talented and reliable mappers and model artists. Send us samples of your work to look at and if we find your style fits with us we will contact you for either freelancer work or even a permanent placement with the team.”
Hi,
“Codename: Splinter” searches for some talented or amateur mappers. Since I am the head of the team and doing all the stuff (skinning, coding, QA) we are especially searching for freelancers.
Your maps should have real scenarios but still located in the 1940s. You are not bound to European scenarios, so feel free to build scenarios in China or Uruguai for example
You can recieve further information by contacting me at s33k@thes33k.de.
There is no mod site up yet, but you can have a look at my earlier quake3 engine project www.planetquake.com/aw. There is even a review of version 1025 up at planetquake.com.
Lot of code has already been done, for example restricting classes to spies (axis) and troopers (allies) or adding an early nightvision version.
Check our homepage at http://splinter.moddb.com.
Thanks in advance.
Nils “s33k” Bartels
s33k@thes33k.de
No BiGG!e -> the link above has a period at the end. http://www.splinter.moddb.com <<working link
more info here: http://mods.moddb.com/4693/
Hi everybody,
I’m working on a mod right now and things are going great (thnx to the help I get on this forum)
But I’m in need of some more help.
So I was wandering if anybody has some free time to help me.
The work I have to get down:
A little coding (making a few small changes in the source to fit the mods needs)
Shading (several things)
Mapping (my mod much like the starwars mod needs his own maps to fit with the mod)
Well that’s it.
The content of the mod unfortunaly still has to remain secret for several reasons
Ofcourse if you’d join the project or would like to know about it, you will recieve full knowledge (pm or msn only)
Greetz Panther aka Way2Evil
Do you have screens of the work you have been doing or a web-site to show the work ?..this may entice someone to join in your efforts.
Well, I have screens but they will give away the whole concept, it’s not that I don’t trust all of you, but much as the starwars project,
it might have some legal conflicts.
So I chose not to post any screenshots etc nor it’s name because people might try and stop this mod from ever getting of the ground.
If you’d like I can send you some screens and explains to your pm or mail.
Greetz Panther aka Way2Evil
The Price of Peace is seeking one or two more talented level designers to work on the mod. Right now we are doing internal alpha testing. Public beta will be released quite soon, within the next couple months if not sooner. If you are interested, let me know. Previous work is a must. I need to be able to see your brush-building abilities, attention to detail and scale, and other technical knowledge of radiant. If you have no work to show your abilities, please let me know and we can arrange a quick trial. You can either reach me on these forums, through the forums in my signature, or on MSN messenger (see below). Thanks!
I’m still looking for a mapper (you don’t have to be a pro)
I need a few simple maps without many out door scenes.
Know a little radiant and have some time?? PM me plz.
Greetz Panther aka Way2Evil
With work way underway and 1 maps half way.
my mod is getting more and more shape.
But I need more maps, I want atleast 2 more before beta2 release.
So if there is a mapper out there that want to make a good map for the Duke Mod, plz pm me
Greetz Panther aka Way2Evil
Hi all!
We are starting a new project for an Enemy Territory mod, and we need some help! For that mod, we need some new maps, so i’m looking for mappers and/or modellers that can help. Every kind of experience is welcome, if you want contact me :
Our project main page ( under construction…
my e-mail is : ilduca86@libero.it
Alternative web-site where you can find me…
Bye and thanks!
IlDuca86