hello. when compiling, i get this error. what should i do? please help. MAX_MAP_VISIBILITY exceeded
help please! MAX_MAP_VISIBILITY exceeded
Search is your friend, but i’ll try to help.
Have you caulc’ed unseen surfaces?
Is your map properly vis-blocked?
Again, try to search
yh, i have caulked as many as possible and i have searched… but i still haven’t get a good answer. what is vis?
Wasn’t this because of too many portals seen? So try to detail as many brushes as you can without destroying the VIS block. You should do that anyway. Also try bigger _blocksize (in your worldspawn).
hmm… i don’t have a big map at all. and i really don’t understand what’s VIS. , thanks anyway
Just make sure things like tables, chairs, window frames and anything like that are all DETAIL.
Try this, hide all 6 brushes that make up your walls to hide your map from void. Select everything “I”, and make it all detail. unhide your 6 faces “Shift-I” and make sure those faces are structural. compile and see what happens.
right mouse click and choose make detail
next time read this before u post
http://www.pythononline.co.uk/et/tutorial.htm
thank you very much guys. i hope that helps :). yaahaha i got it now. thanks again !!