trying to create a skybox for q3/ql
everything works fine but I cant seem to force nopicmip on it like I can with normal textures.
anyone got a soluion for this?
my code :
q3map_sun 1 1 1 100 0 90
skyparms env/mp_sincity/sincity - -
whatever I try failes o work. its just like it seems nopicmip doesn’t work for skyboxes?