Help needed


(Serge) #1

Good morning.

Etsk 1.0.1 and its source code should be released shortly depending on what help i will be
able to get to fix a problem with pure servers (see end of this post to see my problem).

Here is a screenshot of version 1.0.1:

My problem is that when running a campaign on a local dedicated pure server
with the 1.0.1 version i got the result shown below + the local client reloading forever the
2nd map of the campaign when 1rst map have been completed:

Please, only post replys if you know how to fix it.


(Serge) #2

Ok. I got partially solved the problem by making a mp_bin.pk3 with only cgame and ui dll/so.