ok, here’s my problem. I have a camera i made out of brush’s that hangs from a ceiling and watches an area with a trigger_multiple, what i’d like to do is have that so when an allied team member steps into that area, an alarm will go off, but when he leaves the trigger area it stops. I know it can be done because thats how the tanks get activated, they have a trigger_multiple thats targets a target_script_trigger to enable, and a func_timer targeting a target_script_trigger to disable.
but what i don’t understand is the process of how that works, i mean if the func_timer is firing every 1 second and the trigger_multiple is firing every .5, they would conflict with each other in the script, if your standing in the trigger area, it would be on/off on/off ect… ive checked the ldr and the goldrush script to see how it’s done, but it confuses me, can someone explain how it’s done? anyhelp would be appreciated.

