Correct, according to them TCAdmin needs an update in order to work with Rcon commands and Brink.
Help connecting to RCON
On a related note, Multiplay’s Clanforge system doesn’t offer Live Control yet either. You can use it create different profiles and change server.cfg’s etc, but you cannot use it for kicks, bans, etc.
goat
[QUOTE=AO;298922]Since you’re not connected to the server at this point you’ll have to set the cvar net_clientRemoteConsoleAddress as well before doing these commands.
To list connected players do:
then kick a player with:[/QUOTE]
rcon serverInfo seems only to work if you are already connected to the server. but its not working if not connected.
how can i kick players if i want to join the server?
You don’t need to be connected to a server to use rcon. The documentation that comes with the dedicated software explains how to do that and several people in this thread explained how to do it as well. Check the first page of this thread.
Dr. Funkenstein
hm… if i’m not connected i type in the console:
net_clientRemoteConsoleAddress MYSERVERIP:PORT
net_clientRemoteConsolePassword MYRCONPW
after that i try rcon serverinfo - i see all serverinfos but NO connected players.
if i try rcon admin kick TAB nothing happens 
Even if
rcon serverInfo
doesn’t work and your server is full you can still kick a player and try to connect, you’d do
rcon admin kick 0
connect <my server ip>
If the server is full and this doesn’t kick a player then you haven’t set the rcon cvars correctly.
[QUOTE=DrFunkenstein;307524]You don’t need to be connected to a server to use rcon. The documentation that comes with the dedicated software explains how to do that and several people in this thread explained how to do it as well. Check the first page of this thread.
Dr. Funkenstein[/QUOTE]
Just to clarify that statement, only if you’re running the dedicated server and can physically run commands on it yourself. People renting through GSP’s have no option to use rcon outside of being on the server itself, currently, unless that GSP has figured out how to get an rcon tool working through their control panels, and most haven’t.
Now, if I’m mistaken, and there’s some tool that let’s me use rcon on my xfactor server without being on it, please point out the tool for me. Otherwise you might want to be careful making statements like that, as it will confuse people who actually can’t
[QUOTE=Mavick;308177]Just to clarify that statement, only if you’re running the dedicated server and can physically run commands on it yourself. People renting through GSP’s have no option to use rcon outside of being on the server itself, currently, unless that GSP has figured out how to get an rcon tool working through their control panels, and most haven’t.
Now, if I’m mistaken, and there’s some tool that let’s me use rcon on my xfactor server without being on it, please point out the tool for me. Otherwise you might want to be careful making statements like that, as it will confuse people who actually can’t[/QUOTE]
You’re correct in what you say and I guess I should have been more precise. As far as I know you can only get rcon access to a server if you have a working version of Brink or have direct access to the server itself. But if you have the game installed, it shouldn’t be a problem to get rcon access to a dedicated server if you follow the steps in the PDF or the suggestions made in this thread.
That was what I was trying to point out.
Dr. Funkenstein
Branzone has gotten their RCON to work from their web interface. But it has limited capabilities. I can admin kick from the web console but I can’t print the player indexes. SO I just have to guess. You can also run an rcon admin kick <###> from the game without being on the server but again you have to just pick a player index. At least I’m able to.
[QUOTE=AO;298922]Since you’re not connected to the server at this point you’ll have to set the cvar net_clientRemoteConsoleAddress as well before doing these commands.
To list connected players do:
then kick a player with:[/QUOTE]If I have multiple servers to admin, then do I have to remember each servers IP? Or can I do some magic in my CFG?
I’m trying assigning a different rcon password to each of the servers and then adding the appropriate information to an autoexec.cfg
Example
[b] com_allowConsole “1”
net_clientRemoteConsolePassword “password_1”
net_clientRemoteConsoleAddress 69.xx.xxx.xxx:27015
net_clientRemoteConsolePassword “password_2”
net_clientRemoteConsoleAddress 69.xx.xxx.xxx:27017 [/b]
where the ip is the ip of the game server
Hopefully the server wont ban me for having 2 rcon passwords LOL
update: the console is enabled, but I still need to manually add in the password and ip commands.
Once having done so, mapChange at least works.