Right,
You know I’m a noob blahblahblah!
Anyway, most of my shaders/textures are missing… I need only the ones in the common folder as the tutorial for dynamite objectives says “Load the textures from the common folder and make a large bow around your objective” and I need the bow.
Also, what does this mean?
- set a key “objflags” to and integer value. This value will be indicated later on in your script to describe an objective. The number you entered will reference this func_explosive
Cheers.
Jake.