After a rather long time, I proudly present:
Download: http://www.pcgamemods.com/14159
All screenshots: http://www.pcgamemods.com/14159/a
List of changes would be too huge, but main bits of importance are simply that I lowered memory usage so it runs in default hunkmegs (the previous betas with the crystals didn’t). Took me plenty of time, but I got there in the end, and the visual difference is… nowt.
Some sample pics:
Fort now has statue and crest:

You can now use the roof of the fort (you get there via the Allied Field Op PP in the tower):

Crystals!


And now for the new feature:


Yes, per-map mine-markers. None of this silly asset PK3 nonsense, with my map my mine markers are only used in this map, and won’t conflict with any other map / server graphics.
Fingers crossed I’ve not missed anything obvious, it’s been a while since I did a PK3 build 




( looks great )

