Hi,
I’m pretty happy to introduce you a new map by Bob le Roux and myself.
It is called “Heart of Gold� but everybody calls it affectionately “HoG� 

We started working on this map after a talk with CaribouX, an admin of the LFET, a european cup. He was looking for a new competition map. And, even he liked a lot ParisBastille, he wanted to find a smaller and faster map (15 minutes long) for his cup.
After several discussions, Bob and I decided to renew our partnership to create another map with the help of CaribouX and his friends.
The creating process was pretty strange, sometimes very fast, and sometimes very slow. Working with players gave us a lot feedback … often conflicting :). Nevertheless, it was fun, interesting and productive.
We went through a dozen of private versions, and today we’re publicly releasing the beta 8 version.
We’re hoping that the map will be casted for the LFET cup, but also for the Ouichbase²cup too.
Anyway, it can also be a fun pub map. If players like the map, we could do a specific “pub mod” with destructible truck, no 2ndary axis spawn etc…
The objectives are pretty simple:
The allies have to escape the city with the gold loaded in the truck.
To clear the way for the truck, the allies have to blow a gate, and to raise a track switch.
Note:
The gold can be stolen and brought back to the truck right from the beginning.
The axis command post offers a secondary and very useful spawn for the axis team as long as the gate is not destroyed. If the allies destroy the CP, the axis loose this spawn point until they reconstruct the CP. Once the gate has been destroyed, the CP spawn is lost, whoever constructed it.
The truck cannot be damaged.
The truck won’t go beyond the track switch until the gold is loaded.
Credits :
Bob le Roux & Uchronic: Brushwork and script.
Lowlife: optimization of the vis.
Burniole: improved command map, great animated gif, and screenshots.
CaribouX and all the alphatesters (FBK, GW, YEP, 3RFPI, Bebar, Burniole and all the others…).
Drakir and Dave Gurea: great prefabs, and awesome textures.
… to be completed 
Here are some screenshots:
The Allies Spawn

Nearby the Axis Spawn

…that keep the ally medic searching for the “Heart of Gold�

An ally covert op has stolen the “Heart of Gold�!!!

Obective secured!

Axis are impeding the ally from escorting the truck.

The Allies are escaping with the “Heart of Gold�…

Download : http://hog.mapping-territory.com/HoG_b8.pk3
More screenshots : http://hog.mapping-territory.com/images/
ReadMe : http://hog.mapping-territory.com/README_hog.txt
We’ll soon upload a page regrouping infos, screenshots, credits and more at: http://hog.mapping-territory.com
Thanks to Wolfy to lend us his webspace.
GG Uchronic and Bob le roux ! It’s a beautiful map !

and see picture…i think the truckway is a bit to narrow…axis can shoot from everywhere…but allies can only move in the narrow street… so make a ammo&health or an other room or some steps… (as i said see picture)
You like shooting from above, don’t you?