I seem to find that if I play with blood post processing turned off I do better overall as there’s less distracting stuff on the screen and possibly a confidence factor as you’re less aware of your health, but it means that if you’re playing on a bigass screen resolution you need to “look” at your health, distracting you from the action.
Now theoretically you could move the HP screen element in a custom HUD, something I might play around with, but what some other games do is either have an option to have the colour of the crosshair tied to your HP (so going from green to yellow to red as you take more damage) or have an indicator near the crosshair of your health.
What do you guys think? Do you play with blood splats on? Do you use a HUD config that puts the HP bar in the centre?