Can you please make the guns shoot straight and actually create the mythical headshots through aim rather than randomness?
You know, like games did er 10 years ago…
Can you please make the guns shoot straight and actually create the mythical headshots through aim rather than randomness?
You know, like games did er 10 years ago…
divide by zero!
ERROR!
(in all seriousness: I’m on the fence on this one. I agree that there should be a modicum amount of inaccuracy, even when ADS’ing a COGA… but I also think that my chances of landing a headshot when ADS’ing a COGA are really really good.)
copy rtcw- 1st 3 bullets straight then the rest are a bit random. Not saying it’s perfect but it means there’s some skill involved.
[QUOTE=AmishWarMachine;344989]
(in all seriousness I think that my chances of landing a headshot when ADS’ing a COGA are really really good.)[/QUOTE]
post fixed, specially with a gerund and cog-a. if you are expecting to head shot with a carb-9 by hip firing good luck.
the only thing that makes me sad is that it doesnt extend to the neck, to just above the collar bone as most games do and a throat shot should count as a head shot (and it doesnt)
i get alot of headshots by luck actually, i did the escort bot challenge and i got 84 headshots with the chinzor. i aim for cener mass too wonder how that worked??
Okay total n00bness what what the hell is ADS and cvars and netvars? I hear these terms aaaaall the time on this forum and I just don’t know what they are at all.
Hit what you aim at? That is crazy talk!
Go back to buffing!
…also. I wouldn’t mind headshot hit sounds either.
ADS aiming down sites, C vars-something you shouldn’t care about its a computer file, Netvars is a system they can instantly make changes to the game on console just by typing in some numbers, BOOM instant update.
mind you barnett head shotting is easy, if you ever even attemp headshots while ADSing you will get them
use a buffed barnett and hide, using a snoop-r scope you wont have much difficulty figuring it out, red dots take some time but i have found a richie with a yeo tek red dot can put a bullet right between someones eyes pretty easy
Try not to suck. You can aim and kill people, even lights running fast, by using the weapons at their proper ranges and accompanying rates of fire in this game.
Thats the thing…I and most RTCW/W:ET players were looking for a game where you DON’T have to ADS and slow the game down to a crawl. I don’t even have a button mapped for ADS lol. I kill people quite a bit and I’m usually “most kills” on the endgame “stats” screen. I don’t have a problem killing people but I completely understand the randomness in this game. It’s TERRIBLE especially considering it’s an SD game (you should know what that means) and all of the “killing takes skill” talk that the devs did before release.
who the **** wants to look down an iron sight…I see a head, I want to shoot it…so in Brink I aim at his gut…
thats why you look down a scope not sights its called skill shooting, it normally happens at long ranges where hitting a head is difficult
Long range? Sure. That’s about it. Besides in this game hitting someone in the head is out of your control so your point is invalid. Other than long range ADS just slows the game down dramatically. There are dozens of games that play that way. I think many of us were excited to play a game that would stand out. You know…a game that didn’t require ADS.
[QUOTE=its al bout security;345012]post fixed, specially with a gerund and cog-a. if you are expecting to head shot with a carb-9 by hip firing good luck.
the only thing that makes me sad is that it doesnt extend to the neck, to just above the collar bone as most games do and a throat shot should count as a head shot (and it doesnt)
i get alot of headshots by luck actually, i did the escort bot challenge and i got 84 headshots with the chinzor. i aim for cener mass too wonder how that worked??[/QUOTE]
That doesn’t sound like I’m on the fence at all! 