Well im no game designer but i always thought that Enemy territory could be made better with a few mods. Bigger guns drivable tanks and such. Well then i went back and played Return to Castle wolfenstein again. And it hit me. What i want to see is corpses get up and walk around in the multi-player version. Enemy territory maps.
It could be awesome, For instance on Fuel Dump,as the tank passes certain points some zombies pop out of the ground, and also some of the guys with shields and axes. These zombies would be the enemy of both sides American and German. And as the tank got further and the more zombies killed the more would pop up. So that eventually the two sides American and German would have to band together to stop the Dead.
I thought about some of the guys with rocket launchers and gattlin guns the really big guys towards the end of the game. Throw some of these in there too. The two human teams would play out the map until the tank reached the bridge, and then Bam out pops the dead, then more and more. At this point if the Allies havent planted Dyno then they would have to fight the dead. or lose. To promote this the game could be set to reward both teams for working together like Medics and Field ops would be able to heal and feed ammo to either team and get Xp for it.
The map wouldnt go on forever. The Allies could win early but after a certain point the dead could escort the tank, and once one of the shield guys got close to the fuel dump it would explode. I considered the possability of how to gain exp, and win the map. There should be a one kill 2xp points per kill. And with a time limit that starts when the tank crosses the bridge, say 45 minutes. If the two combined Armies could hold out that long they would win. But I have to say that within a few minutes the odds would be pretty overwelming. In the end if the Humans won the map or held out long enough then they move on keeping there Xp, if they lose then they all go back to zero and start over.
I also had a thought that the number of dead could be set to grow at a set rate. Like for every three killed 4 would pop up. or somthing like that. Literally the map would eventually fill up with the dead. I dont think that the computers would hold all this code and information but i could be wrong.
But imagine the fun of having 3 or 4 mortor guys just laying waste to the dead and then a line of MG42 guys with Panzerfaust and flamethrowers and the arty guys. It would be a blood bath. but at some point the Americans would get killed and then cut off from protecting the Fuel dump. Leaving only the Germans to respawn close enough to fight the dead.
What do you guys think of my idea for a MOD?
