GtkRadiant 1.6.2 (Stable Release)


(obsidian) #1

GtkRadiant 1.6.2

Lots of news of late, so here’s a brief rundown of what’s been going on in the last few months:

The GtkRadiant project team led by TTimo has been doing a lot of work recently with building a new stable release for GtkRadiant 1.6, fixing a number of issues and back-end improvements. The source code is now easily accessible on GitHub. The old QeRadiant site died a slow death so I had built an end-user site on RobotRenegade.com, that has now been moved to it’s new official home on Icculus.org. A number of internal releases of the 1.6 branch were tested to solve some of the larger issues, and it has reached the point where it needs to reach a broader user base, so here is the new stable version.

GtkRadiant 1.6.2 is the current stable version. We encourage everyone to use this release and provide feedback. Expect possible stability issues, please report all bugs on the GitHub issue tracker for the project. For discussions of new features, resolving content problems, or simply saying hello, make sure to use the mailing list or the forum (Q3W LEM).

GtkRadiant 1.6 is in active development, check back for details and updates. If you think you can help with the project with either programming or bug testing, feel free to join the mailing list to stay up to date with the latest developments and learn how you can help.

You are encouraged to run this latest version and if you experience any issues, you can report them here or on the IRC channel. Note that there will be more focus on stability rather than new feature development right now, so feature requests probably won’t be taking priority. It’s already been recognized that a number of GtkRadiant 1.5 features are popular and they may be eventually ported over to the 1.6 branch.

Link to the new official site of GtkRadiant:
http://icculus.org/gtkradiant/

GitHub Project Page:

Mailing List:
http://icculus.org/mailman/listinfo/gtkradiant

Download Link for Windows and Linux Binaries:
http://icculus.org/gtkradiant/downloads.html#zeror16
http://radiant.robotrenegade.com/downloads/1.6/ (mirror)

Post your thoughts and bug reports below. Thanks.

Filing a bug report:

[ul]
[li]Make sure to summarizes the problem.
[/li][li]Accurately describe how to reproduce the bug in precise steps. If it cannot be reproduced, it will be difficult to fix.
[/li][li]Precisely describe the observed result and the expected result.
[/li][li]Check your settings and configuration in case these are relevant to the problem.
[/li][*]Make sure you list your relevant hardware, operating system, version of GtkRadiant, or any other system information.[/ul]


(obsidian) #2

In preferences, somewhere you will find a check-mark option for something like, “ATI/Intel Bug Fix”. I’m not in front of a computer with GtkRadiant installed so I can’t tell you the name of it exactly. Make sure the value is checked, save changes, restart GtkRadiant.

Edit:
Preferences > 2D Display/Rendering > ATI and Intel cards w/ buggy drivers


(Mateos) #3

Was following it through the git and saw you advertised, any changelog?


(obsidian) #4

I guess you can read the closed issues and commits as a sort of changelog, but there isn’t an official documented changelog.


(Mateos) #5

OK, thank you :slight_smile:

Will update my install asap


(Magic) #6

Great - have always used 1.4 - but it acts strange on my new computer with windows 7.
1.6.2 is installed and will be tested.
Thanks for still working on this :slight_smile:


(Magic) #7

Ahhh - it seems to work well with w7 :slight_smile:
The only thing i noticed was that the 3d view wasent as smooth as on my old computer with 1.4.
Tried to adjust the rotational velocity and movement velocity - got a bit better…


(twt_thunder) #8

will test it, tho i am happy with 1.4 even on win 7…
is the save as fixed for win 7?


(twt_thunder) #9

seems like working fine… would it be possible to get the Sunplug too?


(Mateos) #10

You can request one or several features on the GitHub linked above in first post :slight_smile:


(twt_thunder) #11

probably… i just didnt get how in that website :frowning:


(Mateos) #12

Then I will give you the direct link:


(twt_thunder) #13

[QUOTE=Mateos;402356]Then I will give you the direct link:

lol found the site dude, but it seems i have to register… i give a ****… just a handy feature i think


(Mateos) #14

Ofc you have to register :confused: Minimum to avoid spam bots :smiley:


(obsidian) #15

It also provides a way of contacting you in case more information is needed about a specific bug or feature.

I for one, have not heard of SunPlug. What does it do? Was it previously released with any particular version of Radiant? What games does it support?


(Mateos) #16

It helps to place the sun where you want on the skybox and gives the related shader stuff… I think. Never used it :confused:

May be supported by all Q3 engine games?


(Drempa?) #17

Hello,
Ive installed gtk1.6 and i have this problem:


Any suggestions?


(Mateos) #18

Check:

  • View/Entities as and check the last option.
  • Textures/Render Quality and check one of the last options, as you like :slight_smile:

(Drempa?) #19

Still the same, not working. :confused:


(ailmanki) #20

Looks like wireframe mode to me, check http://www.quake3world.com/forum/viewtopic.php?f=10&t=45984
or just try pressin ‘J’
Else, can you provide some info about the environment, graphics card, driver version, os …