gtk gensurf


(Moedervlekje) #1

Is there a way to adjust the heights of the terrain developped by gensurf except for manually.
If I make a bmp with white being the highest and black the ground floor, my oh so big hills are like little things :smiley:

I was also looking if there were other ways in developing a terrain, like other programs or so.


(IndyJones) #2

easygen. pretty easy to use.
http://www.webalice.it/bancala/files_easygen.htm


(Magic) #3

You could have a look at Fate - very easy to learn and fun to work with.

Download Fate 0.13


(kamikazee) #4

I thought there was some parameter you could use to heighten it.

See 2Bit’s tutorial: Making terrain using GtkGenSurf.

If I’m not mistaken, the second parameter on the bitmap tab ā€œMap color 255 toā€ adjusts the height of the mesh in units.


(Moedervlekje) #5

I just discoverd I could adjust the height in gensurf, however the other programs look more handy and fun to work with :smiley:


(th0rn3) #6

Now, I’m defenatly gonna try fate :smiley:


(Avoc) #7

Fate is tempting, but watch out. It is very good at producing alot of brushes.


(th0rn3) #8

Yea I noticed at the screenshots


(Avoc) #9

I still recommend making your terrain manually. You get the greatest amount of control for a trade in of time, but its, imo, very much worth it.


(TNR360) #10

same opinion, it’s easier too… at least for me


(Pegazus) #11

I tottaly agree :slight_smile: The easiest way, no need to mess with other programs ^^


(IndyJones) #12

it’s definetly not easier. how can you even say that!? :lol:


(Pegazus) #13

Well at first it needs some time to get use to and using it by hand you have more ability of turning the terrain perfect. Imo ^^ Easy :smiley:


(Magic) #14

Thats true - the edge length by default is 48 i think - i used 144 on my map.


(TNR360) #15

in radiant 1.4-

lock x and y
press v
drag

always been that way for me


(pazur) #16

Fate looks quite cool… worth to check.


(Avoc) #17

[QUOTE=TNR360;178637]in radiant 1.4-

lock x and y
press v
drag

always been that way for me[/QUOTE]

How do you lock x and y?


(TNR360) #18

in radiant 1.4.0

near the free rotation tool there’s three buttons X Y Z, click on X and Y to lock them, that way you can only move a vertice up and down, I use all three of those buttons alot in different situations, it saves a lot of time.

I cant find how to do this in 1.5.0


(aaa3) #19

in 1.5, sadly, its absent. u can do without lock tho, what is more, its not even that hard w/o it; but yea it would be nice to have it.


(TNR360) #20

if you do it without lock you’ll get more errors and have to use brush cleanup more often