i need some help with this error message
Backwards Tree Volume
can some one tell me what would cause this error when compiling the map
and how i can fix this…
i need some help with this error message
Backwards Tree Volume
can some one tell me what would cause this error when compiling the map
and how i can fix this…
The compiler cannot determine what is supposed to be inside and outside the hull of your map, usually because the map contains no structural brushes, only patches and/or detail brushes. The ‘inside’ of your map needs to be defined a continuous watertight hull made of structural brushes.
structural brushes would be brushes i would of created off of the grid?
i made this room i did other rooms and have not had problems.
i put a “roof” floor and 4 walls
and another brush on the bottom
everything should be ok…i would think…
but it does not appear so.
does radiant show you the leak? press shift + ctrl + K to let it find leaks…