Growing the Player Base


(Sinee) #41

[quote=“Black;156089”]It’s funny because I had just came back from GuilteTV’s channel, a youtuber who played Dirty Bomb constantly in the past.

However he has stopped and moved on to Overwatch.
He just uploaded a video in which he states in the description:

Not only is this tragic but it’s probably how most players feel about Dirty Bomb now, including me.

Without a doubt DB is fun and something new to the fps genre, but I feel like this game just really isn’t going anywhere. It’s still in “beta” and there are still bugs and tech issues from pre-alpha that have yet to be fixed. I won’t even go into design decisions because we still got threads of people complaining about the jump aim nerf.

[/quote]

Judging from his last DB videos, the removal of jump sniping was what did it in for him. I feel his pain. It’s hard to stick with DB sometimes with the decisions being made, but my bf and I don’t have Overwatch yet. Plus I personally love DB, but I understand 100% why dev decisions drive people away.


(Amerika) #42

[quote=“Black;156089”]It’s funny because I had just came back from GuilteTV’s channel, a youtuber who played Dirty Bomb constantly in the past.

However he has stopped and moved on to Overwatch.
He just uploaded a video in which he states in the description:

Not only is this tragic but it’s probably how most players feel about Dirty Bomb now, including me.

Without a doubt DB is fun and something new to the fps genre, but I feel like this game just really isn’t going anywhere. It’s still in “beta” and there are still bugs and tech issues from pre-alpha that have yet to be fixed. I won’t even go into design decisions because we still got threads of people complaining about the jump aim nerf.

[/quote]

He mostly played Vassili and played like the rest of us people who did a lot of jump sniping. So most likely the arbitrary and out of nowhere decision to remove it, despite evidence in the past showing it to be needed and not OP, did him in. The hyperbolic logic behind it also hasn’t sat well with myself. He could be a bit salty in chat on servers but he was a solid player and it sucks to lose somebody who clearly loves DB.


(Merci1ess) #43

It drove alot of the high end players away. I remember watching Outc1der’s twitch when he was playing Dirty Bomb and also one of his teammates, Art1er. Today they’re just playing Overwatch and not much else. Last Dirty Bomb cast he made was a solid 2 months ago. I think the Dirty Bomb ship has sailed for them aswell.

For me, personally, the only thing keeping me on this game is the fact that there’s no other fast FPS games out there yet. But when the door opens I will be running through it as fast as possible and dragging my gf in it with me whether she likes it or not.

:smiley:


(Amerika) #44

[quote=“Merciless;156097”]It drove alot of the high end players away. I remember watching Outc1der’s twitch when he was playing Dirty Bomb and also one of his teammates, Art1er. Today they’re just playing Overwatch and not much else. Last Dirty Bomb cast he made was a solid 2 months ago. I think the Dirty Bomb ship has sailed for them aswell.

For me, personally, the only thing keeping me on this game is the fact that there’s no other fast FPS games out there yet. But when the door opens I will be running through it as fast as possible and dragging my gf in it with me whether she likes it or not.

:smiley:
[/quote]

Outc1der doesn’t really like Overwatch. He only plays it because there is a chance it might have a big competitive push behind it from Blizzard. And there is a lot of hype. Not because it’s a good game. He constantly comments on how good DB is but due to the lack of the competitive community he and his teammates didn’t stay.


(Black) #45

[quote=“Amerika;156093”][quote=“Black;156089”]It’s funny because I had just came back from GuilteTV’s channel, a youtuber who played Dirty Bomb constantly in the past.

However he has stopped and moved on to Overwatch.
He just uploaded a video in which he states in the description:

Not only is this tragic but it’s probably how most players feel about Dirty Bomb now, including me.

Without a doubt DB is fun and something new to the fps genre, but I feel like this game just really isn’t going anywhere. It’s still in “beta” and there are still bugs and tech issues from pre-alpha that have yet to be fixed. I won’t even go into design decisions because we still got threads of people complaining about the jump aim nerf.

[/quote]

He mostly played Vassili and played like the rest of us people who did a lot of jump sniping. So most likely the arbitrary and out of nowhere decision to remove it, despite evidence in the past showing it to be needed and not OP, did him in. The hyperbolic logic behind it also hasn’t sat well with myself. He could be a bit salty in chat on servers but he was a solid player and it sucks to lose somebody who clearly loves DB.[/quote]

I’m sure the removal of jump sniping is what encouraged him to quit, but it just wasn’t that.
It’s how SD is failing to make “correct” decisions when it comes to design.

I don’t want to get into some argument or stretch my post with a whole bunch of reasons. I just want you to not bs yourself. You and I both know there are some MAJOR(and minor) flaws in the game play/design of Dirty Bomb that needs to be fixed and or changed.

There are changes in the game that people are still tight about from months ago, and we see a steady decrease in players. http://steamcharts.com/app/333930#3m
Gee I wonder why.

I feel like this game is just going to end up like how Brink did. Unfinished.


(Amerika) #46

[quote=“Black;156101”][quote=“Amerika;156093”][quote=“Black;156089”]It’s funny because I had just came back from GuilteTV’s channel, a youtuber who played Dirty Bomb constantly in the past.

However he has stopped and moved on to Overwatch.
He just uploaded a video in which he states in the description:

Not only is this tragic but it’s probably how most players feel about Dirty Bomb now, including me.

Without a doubt DB is fun and something new to the fps genre, but I feel like this game just really isn’t going anywhere. It’s still in “beta” and there are still bugs and tech issues from pre-alpha that have yet to be fixed. I won’t even go into design decisions because we still got threads of people complaining about the jump aim nerf.

[/quote]

He mostly played Vassili and played like the rest of us people who did a lot of jump sniping. So most likely the arbitrary and out of nowhere decision to remove it, despite evidence in the past showing it to be needed and not OP, did him in. The hyperbolic logic behind it also hasn’t sat well with myself. He could be a bit salty in chat on servers but he was a solid player and it sucks to lose somebody who clearly loves DB.[/quote]

I’m sure the removal of jump sniping is what encouraged him to quit, but it just wasn’t that.
It’s how SD is failing to make “correct” decisions when it comes to design.

I don’t want to get into some argument or stretch my post with a whole bunch of reasons. I just want you to not bs yourself. You and I both know there are some MAJOR(and minor) flaws in the game play/design of Dirty Bomb that needs to be fixed and or changed.

There are changes in the game that people are still tight about from months ago, and we see a steady decrease in players. http://steamcharts.com/app/333930#3m
Gee I wonder why.

I feel like this game is just going to end up like how Brink did. Unfinished.[/quote]

How am I bs’ing myself? I am confused on that. I know what the guy played and I am pretty sure why he quit. He clearly said he’s frustrated with the design choices and the last straw was obviously the jump snipe change.

Also, if you’re going to link stats you should not use a link to concurrent players but instead use SteamDB and look at unique players. https://steamdb.info/app/333930/graphs/ You can clearly see the unique players logging in and the changes recently. In the last two weeks 192,170 unique players logged in which was a 10,092 player gain in the last weeks or a 4.42% increase in playerbase.

I’m not making any kind of a statement with linking those stats. Just showing you something you might not have known existed.


(Black) #47

[quote=“Amerika;156106”][quote=“Black;156101”][quote=“Amerika;156093”][quote=“Black;156089”]It’s funny because I had just came back from GuilteTV’s channel, a youtuber who played Dirty Bomb constantly in the past.

However he has stopped and moved on to Overwatch.
He just uploaded a video in which he states in the description:

Not only is this tragic but it’s probably how most players feel about Dirty Bomb now, including me.

Without a doubt DB is fun and something new to the fps genre, but I feel like this game just really isn’t going anywhere. It’s still in “beta” and there are still bugs and tech issues from pre-alpha that have yet to be fixed. I won’t even go into design decisions because we still got threads of people complaining about the jump aim nerf.

[/quote]

He mostly played Vassili and played like the rest of us people who did a lot of jump sniping. So most likely the arbitrary and out of nowhere decision to remove it, despite evidence in the past showing it to be needed and not OP, did him in. The hyperbolic logic behind it also hasn’t sat well with myself. He could be a bit salty in chat on servers but he was a solid player and it sucks to lose somebody who clearly loves DB.[/quote]

I’m sure the removal of jump sniping is what encouraged him to quit, but it just wasn’t that.
It’s how SD is failing to make “correct” decisions when it comes to design.

I don’t want to get into some argument or stretch my post with a whole bunch of reasons. I just want you to not bs yourself. You and I both know there are some MAJOR(and minor) flaws in the game play/design of Dirty Bomb that needs to be fixed and or changed.

There are changes in the game that people are still tight about from months ago, and we see a steady decrease in players. http://steamcharts.com/app/333930#3m
Gee I wonder why.

I feel like this game is just going to end up like how Brink did. Unfinished.[/quote]

How am I bs’ing myself? I am confused on that. I know what the guy played and I am pretty sure why he quit. He clearly said he’s frustrated with the design choices and the last straw was obviously the jump snipe change.

Also, if you’re going to link stats you should not use a link to concurrent players but instead use SteamDB and look at unique players. https://steamdb.info/app/333930/graphs/ You can clearly see the unique players logging in and the changes recently. In the last two weeks 192,170 unique players logged in which was a 10,092 player gain in the last weeks or a 4.42% increase in playerbase.

I’m not making any kind of a statement with linking those stats. Just showing you something you might not have known existed. [/quote]

I talking about bs’ing yourself about DB as a game overall…Now you know there are some flaws in it…

Also I did mess up with the link stats. Yes I’ve noticed an increase in players, but once you look at that year time span of players from it’s highest peak in Jun 29(which I think is from Markiplier) there’s just a steady decline.If I’m reading it right you see spikes of new players when updates come out, but slowly go back down. That’s how the chart seems to go recently.


(Amerika) #48

I’m still confused. Especially considering my earlier statement about the severe issues I’ve had with a recent decisions and quite a few other decisions I’ve posted about over the past year. I’m pretty vocal…I just tend to attempt to be level headed and mature and resort only to using facts and not let hyperbole and rage lead me by the nose. I like knowing exactly why I am angry and exactly what I should be angry at.

Why would you think that I don’t believe DB has flaws in it and that I’m bs’ing myself?

As far as the statistics go of course there is a decline. There was a MASSIVE advertising push during that time for DB that has never been attempted since the open beta launch. People tried it and left because that’s what people do with games in general. Retention rates on F2P games can be pretty fickle. Dirty Bomb has a pretty solid and large playerbase for a small budget F2P title and the amount of players fluctuates based on events. If SD ever gets all the features in the game, gets it stable and has a pretty good future road plan they can “release” it out of beta, put on another huge advertising campaign and if people enjoy it more than they did last time retention might be higher. If not, well, the game is still doing pretty well even without content coming out constantly.

So, I might have issues with design choices, bugs and other stuff. But I’m not going to try and FUEL MY RAGE by linking stats that mean nothing to show people how angry I am!! I can be mad and try to point out flaws while also realizing that Dirty Bomb isn’t “OMG FAILING SO HARD AND FAST” like others try to say when linking concurrent player stats and claiming that people aren’t playing the game. Which, ironically, is the exact definition of BS.


(Black) #49

[quote=“Amerika;156122”]I’m still confused. Especially considering my earlier statement about the severe issues I’ve had with a recent decisions and quite a few other decisions I’ve posted about over the past year. I’m pretty vocal…I just tend to attempt to be level headed and mature and resort only to using facts and not let hyperbole and rage lead me by the nose. I like knowing exactly why I am angry and exactly what I should be angry at.

Why would you think that I don’t believe DB has flaws in it and that I’m bs’ing myself?

As far as the statistics go of course there is a decline. There was a MASSIVE advertising push during that time for DB that has never been attempted since the open beta launch. People tried it and left because that’s what people do with games in general. Retention rates on F2P games can be pretty fickle. Dirty Bomb has a pretty solid and large playerbase for a small budget F2P title and the amount of players fluctuates based on events. If SD ever gets all the features in the game, gets it stable and has a pretty good future road plan they can “release” it out of beta, put on another huge advertising campaign and if people enjoy it more than they did last time retention might be higher. If not, well, the game is still doing pretty well even without content coming out constantly.

So, I might have issues with design choices, bugs and other stuff. But I’m not going to try and FUEL MY RAGE by linking stats that mean nothing to show people how angry I am!! I can be mad and try to point out flaws while also realizing that Dirty Bomb isn’t “OMG FAILING SO HARD AND FAST” like others try to say when linking concurrent player stats and claiming that people aren’t playing the game. Which, ironically, is the exact definition of BS.[/quote]

The bolded part is what I’m talking about. Once they start adding more features and making the game stable the game will succeed. Right now SD is not doing it in a way the community wants as this forum is chalk full of players complaining and wanting change.

When I said don’t bs yourself, I mean don’t pretend that DB is not becoming fickle in it’s game play and is starting to decline. However I think the more better question for me to ask you is: “Do you think DB in it’s current state with how the devs are handling it is going to succeed and not be dusted by other fps like Overwatch?”

I didn’t post the stats to prove that we are losing players. I posted it to show that the amount of daily active players are starting to decline. Because that’s all that really matters. Active players; players who play the game and come back, and we just lost one skilled one(GuilteTV) and presumably others due to the threads of scorn about it. But it get’s better, because of Smooth response when questioned about it: “very frustrating”.


(Amerika) #50

[quote=“Black;156152”][quote=“Amerika;156122”]I’m still confused. Especially considering my earlier statement about the severe issues I’ve had with a recent decisions and quite a few other decisions I’ve posted about over the past year. I’m pretty vocal…I just tend to attempt to be level headed and mature and resort only to using facts and not let hyperbole and rage lead me by the nose. I like knowing exactly why I am angry and exactly what I should be angry at.

Why would you think that I don’t believe DB has flaws in it and that I’m bs’ing myself?

As far as the statistics go of course there is a decline. There was a MASSIVE advertising push during that time for DB that has never been attempted since the open beta launch. People tried it and left because that’s what people do with games in general. Retention rates on F2P games can be pretty fickle. Dirty Bomb has a pretty solid and large playerbase for a small budget F2P title and the amount of players fluctuates based on events. If SD ever gets all the features in the game, gets it stable and has a pretty good future road plan they can “release” it out of beta, put on another huge advertising campaign and if people enjoy it more than they did last time retention might be higher. If not, well, the game is still doing pretty well even without content coming out constantly.

So, I might have issues with design choices, bugs and other stuff. But I’m not going to try and FUEL MY RAGE by linking stats that mean nothing to show people how angry I am!! I can be mad and try to point out flaws while also realizing that Dirty Bomb isn’t “OMG FAILING SO HARD AND FAST” like others try to say when linking concurrent player stats and claiming that people aren’t playing the game. Which, ironically, is the exact definition of BS.[/quote]

The bolded part is what I’m talking about. Once they start adding more features and making the game stable the game will succeed. Right now SD is not doing it in a way the community wants as this forum is chalk full of players complaining and wanting change.

When I said don’t bs yourself, I mean don’t pretend that DB is not becoming fickle in it’s game play and is starting to decline. However I think the more better question for me to ask you is: “Do you think DB in it’s current state with how the devs are handling it is going to succeed and not be dusted by other fps like Overwatch?”

I didn’t post the stats to prove that we are losing players. I posted it to show that the amount of daily active players are starting to decline. Because that’s all that really matters. Active players; players who play the game and come back, and we just lost one skilled one(GuilteTV) and presumably others due to the threads of scorn about it. But it get’s better, because of Smooth response when questioned about it: “very frustrating”.[/quote]

I have so far been confused been really confused by your posts and how/why they are directed at me. And this is even more confusing.

I didn’t post the stats to prove that we are losing players. I posted it to show that the amount of daily active players are starting to decline.

This is super contradictory.

Everyone has their breaking point or a point where they lose interest. As much as I love DB, at some point, I will probably lose interest and move on. That could be weeks, months or years. It’s just how things work. Hell, Quake 3 is my favorite game of all time and Quake Live is still a thing and I rarely play Quake these days. I’ve just done all that I can in that game and feel like I want something a bit different. I’m not going to try and form some hate train to try and get everyone to go with me though. Some people feel as though they need to do that.


(blonk) #51

You have to feel a bit for them though, half of the community are crying out for the major issues to be fixed and no more content to be added until what we’ve got is solid, and the other half are pining for fresh new content and mercs. There’s no easy way to keep every camp happy here, not at the rate they need to move at (which they aren’t doing). I think they need to surge forward and bring in some momentum with changes and features, even if there will be a few sore bottoms along the way, otherwise as some of you have said people will think it’s already dead.


(Black) #52

[quote=“Amerika;156159”][quote=“Black;156152”][quote=“Amerika;156122”]I’m still confused. Especially considering my earlier statement about the severe issues I’ve had with a recent decisions and quite a few other decisions I’ve posted about over the past year. I’m pretty vocal…I just tend to attempt to be level headed and mature and resort only to using facts and not let hyperbole and rage lead me by the nose. I like knowing exactly why I am angry and exactly what I should be angry at.

Why would you think that I don’t believe DB has flaws in it and that I’m bs’ing myself?

As far as the statistics go of course there is a decline. There was a MASSIVE advertising push during that time for DB that has never been attempted since the open beta launch. People tried it and left because that’s what people do with games in general. Retention rates on F2P games can be pretty fickle. Dirty Bomb has a pretty solid and large playerbase for a small budget F2P title and the amount of players fluctuates based on events. If SD ever gets all the features in the game, gets it stable and has a pretty good future road plan they can “release” it out of beta, put on another huge advertising campaign and if people enjoy it more than they did last time retention might be higher. If not, well, the game is still doing pretty well even without content coming out constantly.

So, I might have issues with design choices, bugs and other stuff. But I’m not going to try and FUEL MY RAGE by linking stats that mean nothing to show people how angry I am!! I can be mad and try to point out flaws while also realizing that Dirty Bomb isn’t “OMG FAILING SO HARD AND FAST” like others try to say when linking concurrent player stats and claiming that people aren’t playing the game. Which, ironically, is the exact definition of BS.[/quote]

The bolded part is what I’m talking about. Once they start adding more features and making the game stable the game will succeed. Right now SD is not doing it in a way the community wants as this forum is chalk full of players complaining and wanting change.

When I said don’t bs yourself, I mean don’t pretend that DB is not becoming fickle in it’s game play and is starting to decline. However I think the more better question for me to ask you is: “Do you think DB in it’s current state with how the devs are handling it is going to succeed and not be dusted by other fps like Overwatch?”

I didn’t post the stats to prove that we are losing players. I posted it to show that the amount of daily active players are starting to decline. Because that’s all that really matters. Active players; players who play the game and come back, and we just lost one skilled one(GuilteTV) and presumably others due to the threads of scorn about it. But it get’s better, because of Smooth response when questioned about it: “very frustrating”.[/quote]

I have so far been confused been really confused by your posts and how/why they are directed at me. And this is even more confusing.

I didn’t post the stats to prove that we are losing players. I posted it to show that the amount of daily active players are starting to decline.

This is super contradictory.

Everyone has their breaking point or a point where they lose interest. As much as I love DB, at some point, I will probably lose interest and move on. That could be weeks, months or years. It’s just how things work. Hell, Quake 3 is my favorite game of all time and Quake Live is still a thing and I rarely play Quake these days. I’ve just done all that I can in that game and feel like I want something a bit different. I’m not going to try and form some hate train to try and get everyone to go with me though. Some people feel as though they need to do that.[/quote]

There is nothing confusing about my posts nor are they directed at you other than the question I asked in the previous post.

As GuilteTV stated, Dirty Bomb is a sinking ship. The devs aren’t making the “right” decisions. I agree. If you disagree that’s fine, there is nothing personal going on here.

My quote is not “super contradictory” you just misinterpreted it. Yes everyone’s going to lose interest and move on, however the way DB is going, SD is making that time when people move on come fast.

I said don’t “bs yourself” because I see a lot of people like to pretend DB is “ok” in it’s current state and progress, which makes me irritated because it’s not true. It’s far from true. I don’t need to prove it to you because you have seen countless threads suggesting change.


(Amerika) #53

I am just going to bow out of this entirely.


(RedBeard) #54

Need Movement! Continued Velocity!


(torsoreaper) #55

I think the best thing SD can do is

  1. try to fix matchmaking coming out of lobbies
  2. balance certain maps (bridge)
  3. better tutorials/explanations, pop ups on what to do on maps, etc…

If people constantly get put in crappy matches where the map is unbalanced and they don’t know wtf they’re supposed to do, they’re going to think DB sucks and they’re going to leave and never come back.


(sonsofaugust5) #56

nexon should allow this, hell they did in for combadarms and that map is still popular.[/quote]

Thats what I’m saying. they did it for Oil Rig, CA’s most played map.


(sonsofaugust5) #57

Does anyone read this? @RazielWarmonic I think there are a bunch of great points! If players get interested in a map making contest, the developers could focus on other things. I don’t wanna get off the dirty bomb train.


(RazielWarmonic) #58

It’s a possible contest we can have in the future. :slight_smile:

I’ll add it to my contest ideas notepad!


(Randomdeath) #59

Guys… I bet most (if not all) of you have a favorite merc you play, or main… Mine is Fletcher… THEN you all complain there is no variety in the game… First, play different mercs with the default loadout. THEN try different mercs with all the different loadout card and choose your favorite, then grind until you get it in a cobalt. Boom, 800+ hours of gameplay. I suck at this game, so i have around 360 hours in and i still don’t have an A31 Fletcher in cobalt… Speaking of which, when i trade up cards for Fletcher… I always seem to get a Blishlok loadout… Is this just me? RNG Does need a little tweaking… But seriously, it doesn’t seem like it but there is still tons of things to do in this game. Stop whining and go play a merc you never use. Maybe grind up for Aimee. Dirty Bomb does need a lot more stuff, and patches, yes. But instead of complaining and whining that its not coming fast enough, go give your friends a sticky little gift.

If they dont accept they can dig a trench and bugger off.


(zavabia) #60

Dirty bomb needs a bigger player base, for sure, it’s a great game and barely anyone plays it.
The one thing i’m scared about is Overwatch; a lot of people are hyped for it. A few Dirty bomb players that my friends are aware of have started playing the Beta and i’m hoping this doesnt mean the player base drops.
Overwatch looks great, but Dirty bomb is also great. I dont really have any interest in Overwatch myself, but I know of a few people who are going to go to Overwatch on release.

Maybe just me overthinking a little, but who knows.