I have been using grenade shooting since Day 2 I think. Always thought it was one of the more powerful abilities. It is way more powerful than the nade launcher. Why? Well, simply because you can also use it against opponents that have the higher position over yourself, for that the nade launcher is useless. For those situations I really love my grenade shooting I think it is cool and I would not wanna miss it when I am playing medic or engineer.
But as a soldier it is really easy to kill an entire spawn wave (on pubs) if you knock em down with the molotov and then grenade shoot em. Usually you get 3+ easy kills with that, as for the rest you just finish em of with your SMG.
Been doing that with another guy yesterday on Container City where we just turned the game around, instead of letting us (Securtiy) spawn camped, we spawn camped em the entire time, until they left and called us spawn raping bastards.
Might I add as well that supplies are no problem because you can easily scavange some corpses before next the spawn wave arrives.
I think the ET:QW system of having only 1-3 nades was better because there was no way of recharging them, except the crate. Yes, nades were more powerful in QW and could insta-kill more guys at once but in Brink with the fast enough recharging I can spawn-camp most players on pub servers easily.
