-Greece BETA 1 RELEASED Need Suggestions!


(lennyballa) #1

http://www.pcgamemods.com/2385/
http://www.pcgamemods.com/2386/
Use this fix for the texture missing at the stairs and under the temples, and also for the gate. Sorry again, i feel so noob

Name: Greece
Auther: Lennybal
Email: dalenny@hotmail.com
Thanks to: Alot of people. (LoL)

//What to do when you are on Axis side:

-Destroy the village gate
-Destroy the villa doors (This let you capture the village)
-Destroy the entrance barricade, so axis can get trough and attack
allied soldiers from the back

//What to do when you are on Allied side:

-Defend the village gate
-Defend the villa doors
-Defend the entrance barricade

//What to do when you are on spectator side:

-join a team

// Installation //

Place the greece.pk3 file in you’re /etmain folder
and everything will work fine :slight_smile:

This map isn’t about realism in greece, before i get flamed lol.
Just have fun with it



(blushing_bride) #2

blimey you’re quick, it seems like only yesterday you were just starting, looks good too


(lennyballa) #3

Thx, but quick :???: I started around 10 september, and it’s now almost a month later, that are about 30 yesterday’s :stuck_out_tongue:


(seven_dc) #4

Uh oh! A orange grid of death!


Lamborghini 400Gt Monza Specifications


(lennyballa) #5

Edit: I fixed all the texture stuff i hope, enjoy


(JIM_BOB7813) #6

Looking good lenny. Gonna go try it now :rocker:


(lennyballa) #7

good lord still 1 texture missing and one shader, it will be available as a 36kb fix, so nothing serious. Sorry again!


(JIM_BOB7813) #8

Very nice map! :banana:

I love Oasis style maps, bright sky, sandy textures, beautiful architecture.

Found some bugs. :stuck_out_tongue:

  1. I found some z-fighting between the water edge and a wall ruin(where the crosshair is).

  2. A few evil black squares, especially on some steps and roof trims.

  3. One of the balconies had caulk on the back of it.

  4. I found a model underneath the map, with evil black squares on it.

  5. Some missed caulking oppertunities, mostly on the underside of pillars/building floors etc.

[EDIT] removed useless pics


(flashkillaman) #9

:clap: !!! :clap:


(lennyballa) #10

jeah i know, i released a small patch, downloadble from pcgamemods, to fix that texture prob. Bt it’s not caulk, the white stuff should be invisible, cause it’s supposed to be alpha but the shader was wrong :frowning:

My to do/fix list till now:

-textures and z-fighting
-extra health/ammo cabinets located in the villa
-mines should be able too lay on more places, because you can’t lay them at a place were they textures of the terrain “cross” eachother, like from grass to sand.
-caulking
-maybe another obj, some guys think it’s boring to blow a door at end, i need suggestions.


(lennyballa) #11

Do you also have the prob that when you play on a server, you don’t see trees?


(lennyballa) #12

comon, i need to solve the problem that when i join a game there are no trees!


(BadIdea) #13

Mayby your trees are misc_gamemodels not misc_models?


(lennyballa) #14

jep they are, but when i host a game, i can see them, and when i join one online i cant and noone cant, maybe it’s just a missing model, but then you have to see the red/blue/green “cube” look alike right?


(lennyballa) #15

So, any other bugs/suggestions? I really want to know, so i can improve :wink: . Also, maybe gameplay /balance suggestions, altough i’ve only seen 2 servers playing it :(, so i couldn’t really test


(lennyballa) #16

So… it’s 100% perfect?


(Ifurita) #17

LOL, off topic, but whenever I see the topic “-Greece BETA 1 Released - Fixed the textures -”, my mind actually reads it as, “-Greece BETA 1 Released - FIND the textures -”


(Blockbuster) #18

lol
possible map story: the evil axis invaders stole the textures, now the allied forces need to find the textures to avoid the world will be taken over by evil black and orange squares

axis objectives: steal the textures
allied objectives: defend the textures


(Ifurita) #19

Alternative 1: The objective is a orange and black gridded box
Alternative 2: Once the objective is succesfully returned to the truck, the truck goes from being textured in orange and black to it’s normal textures


(Blockbuster) #20

:smiley: :banana: