Grandeur needs a buff?


(ProfPlump) #1

Vote on which change you’d prefer for the Grandeur SR.
(I’m ignoring the common request for a red dot sight on the Grandeur, since the devs are VERY unlikely to change the gun model)


(SaulWolfden) #2

Either first shot accuracy or hipfire spread decrease speed. I wouldn’t mind either.


(BananaSlug) #3

u would love that, no more 4 shoots to kill stoker


(watsyurdeal) #4

Honestly option 2 and 3 I would want, I’d even give up a point of damage for that. Seeing as how it doesn’t matter anymore cause I can’t two shot a Thunder anyhow.

Also, GIVE US A DAMN SIGHT


(ProfPlump) #5

[quote=“Watsyurdeal;184842”]Honestly option 2 and 3 I would want, I’d even give up a point of damage for that. Seeing as how it doesn’t matter anymore cause I can’t two shot a Thunder anyhow.

Also, GIVE US A DAMN SIGHT[/quote]

If they gave the Grandeur any of these buffs, though, it wouldn’t need a sight at all. So, if SD are going to fix the Grandeur, they’re most likely going to pick the easier option and just change its stats rather than redesign its gun model.


(watsyurdeal) #6

[quote=“ProfPlump;185008”][quote=“Watsyurdeal;184842”]Honestly option 2 and 3 I would want, I’d even give up a point of damage for that. Seeing as how it doesn’t matter anymore cause I can’t two shot a Thunder anyhow.

Also, GIVE US A DAMN SIGHT[/quote]

If they gave the Grandeur any of these buffs, though, it wouldn’t need a sight at all. So, if SD are going to fix the Grandeur, they’re most likely going to pick the easier option and just change its stats rather than redesign its gun model.[/quote]

I’d have to strongly disagree, just because the weapon would be better at hipfire still doesn’t change the fact that the ADS aspect of it would still be a viable option.

I find myself using the sight quite often with the Dreiss and Grandeur, and it really helps to keep the bloom steady while I am pounding people with shots. For the full autos, it’s not a big deal, but for these kinds of weapons you can not deny a sight would make them better.

Especially given that the Grandeur is supposed to be a bridge between a Sniper Rifle and the fully auto weapons like the M4 and SMGs.


(ProfPlump) #7

[quote=“Watsyurdeal;185170”][quote=“ProfPlump;185008”][quote=“Watsyurdeal;184842”]Honestly option 2 and 3 I would want, I’d even give up a point of damage for that. Seeing as how it doesn’t matter anymore cause I can’t two shot a Thunder anyhow.

Also, GIVE US A DAMN SIGHT[/quote]

If they gave the Grandeur any of these buffs, though, it wouldn’t need a sight at all. So, if SD are going to fix the Grandeur, they’re most likely going to pick the easier option and just change its stats rather than redesign its gun model.[/quote]

I’d have to strongly disagree, just because the weapon would be better at hipfire still doesn’t change the fact that the ADS aspect of it would still be a viable option.

I find myself using the sight quite often with the Dreiss and Grandeur, and it really helps to keep the bloom steady while I am pounding people with shots. For the full autos, it’s not a big deal, but for these kinds of weapons you can not deny a sight would make them better.

Especially given that the Grandeur is supposed to be a bridge between a Sniper Rifle and the fully auto weapons like the M4 and SMGs. [/quote]

I also use the Grandeur with ADS for most ranges, but in that anti-sweet spot right between short and medium range, it COMPLETELY sucks due to its ridiculous spread, and it’s too hard to ADS with at that range because everyone is moving around trying to doge your bullets while shooting you down with assault rifles. What I’m saying is, the Grandeur with these suggeted buffs would make it far more reliable and easier to use, and therefore it would probably become a very strong character again, and then it’s be op… etc etc


(Amerika) #8

I mostly want a better sight to use. That would fix a lot of issues. I also wouldn’t mind a hipfire buff to make it a bit more consistent to use as a pushing rifleman as opposed to a more stationary play-style common with PDP usage. Even if it meant nerfing it’s damage a bit.


(watsyurdeal) #9

[quote=“ProfPlump;185227”][quote=“Watsyurdeal;185170”][quote=“ProfPlump;185008”][quote=“Watsyurdeal;184842”]Honestly option 2 and 3 I would want, I’d even give up a point of damage for that. Seeing as how it doesn’t matter anymore cause I can’t two shot a Thunder anyhow.

Also, GIVE US A DAMN SIGHT[/quote]

If they gave the Grandeur any of these buffs, though, it wouldn’t need a sight at all. So, if SD are going to fix the Grandeur, they’re most likely going to pick the easier option and just change its stats rather than redesign its gun model.[/quote]

I’d have to strongly disagree, just because the weapon would be better at hipfire still doesn’t change the fact that the ADS aspect of it would still be a viable option.

I find myself using the sight quite often with the Dreiss and Grandeur, and it really helps to keep the bloom steady while I am pounding people with shots. For the full autos, it’s not a big deal, but for these kinds of weapons you can not deny a sight would make them better.

Especially given that the Grandeur is supposed to be a bridge between a Sniper Rifle and the fully auto weapons like the M4 and SMGs. [/quote]

I also use the Grandeur with ADS for most ranges, but in that anti-sweet spot right between short and medium range, it COMPLETELY sucks due to its ridiculous spread, and it’s too hard to ADS with at that range because everyone is moving around trying to doge your bullets while shooting you down with assault rifles. What I’m saying is, the Grandeur with these suggeted buffs would make it far more reliable and easier to use, and therefore it would probably become a very strong character again, and then it’s be op… etc etc[/quote]

I doubt it’d be called op, seeing as how the damage output is 5 LESS than the M4, fired at max speed. And it’s harder to use than the other guns, so therefore it’s pretty much only as good as the player.

If they make it more consistent, it’d be op because of the player, not the weapon itself. It’d be the Ambassador all over again, people started calling THAT op in the hands of good Spies, even though other weapons like the Sniper Rifle, Rocket Launcher, Scattergun, etc, killed faster, and were easier to use.


(Szakalot) #10

basically this. Imo either first shot buff or ADS buff. Don’t think the gun needs any other buff, it would likely make it OP; its already the PDP’s younger brother. If I combined my hipfire granduer mad-skillz with ADS accuracy of someone like Anders or Zuppehw, it would be the most OP gun ever ; P


(ProfPlump) #11

It’s DPS is already down to 120, same as the Blishlok… Would you REALLY be ok with a damage nerf…?

Also, your changes to the Grandeur would just make it a Driess with a scope lol.


(watsyurdeal) #12

It’s DPS is already down to 120, same as the Blishlok… Would you REALLY be ok with a damage nerf…?

Also, your changes to the Grandeur would just make it a Driess with a scope lol.[/quote]

If it basically deals enough damage to 2 shot kill anyone with 2 bullets to the head, then it’d be pretty balanced and effective.

The PDP has no spread, no damage fall off, can one shot kill certain mercs, etc.

If the Grandeur lost a point of damage, it wouldn’t be able to 1 shot anyone, but it would be a very consistent and reliable weapon.

I’d use it, I’m used to guns like that, but the inconsistency with it is KILLING me.


(ProfPlump) #13

It’s DPS is already down to 120, same as the Blishlok… Would you REALLY be ok with a damage nerf…?

Also, your changes to the Grandeur would just make it a Driess with a scope lol.[/quote]

If it basically deals enough damage to 2 shot kill anyone with 2 bullets to the head, then it’d be pretty balanced and effective.

The PDP has no spread, no damage fall off, can one shot kill certain mercs, etc.

If the Grandeur lost a point of damage, it wouldn’t be able to 1 shot anyone, but it would be a very consistent and reliable weapon.

I’d use it, I’m used to guns like that, but the inconsistency with it is KILLING me.

[/quote]

Idk - I find that the only reason I can get kills with the Grandeur on mercs who aren’t 80 HP is to headshots them, then they instantly start to dodge around to try and get back to their medic, and so by the time you go for your second shot they’re bouncing everywhere and getting a SECOND headshot on them would be nearly impossible - that’s where I just go for a follow up bodyshot for the 80 + 40 damage that kills all but 3 mercs in the game.

What I’d like to see, to be honest, is for SD to increase the headshot multiplier for the Grandeur to 2.25x rather than just 2x. That way the gun would reward skilled, accurate shooting by far more than just spam fire.


(yesser) #14

i find grandeur fine the only problem is iron sight you cant see any thing with that scope (not for sniping)


(battyJubilee) #15

This gun is far harder to use than the br-16/Stark/m4, yet is also far less rewarding with only 120 dps. The spread increase rate in CQC is absolutely ridiculous (worse than the dreiss), and its ironsights are simply the worst in the game. The pdp is simply the superior option right now unless something is done.


(SweetGenocide) #16

Please, for the love of god, the Grandeur is like the dreiss, after like 3-5 shots it gets super inaccurate. just for the love of god fix that spread when hip firing.


(gseijn) #17

Bring it back to the way it was. The slow rate of fire kills it.