Grandeur is too easy..


(Sorotia) #21

It is? I just can’t use any sniper rifle at all worth a damn lol


(watsyurdeal) #22

One more thing

This is a sniper rifle
http://vignette2.wikia.nocookie.net/dirtybomb/images/9/94/MOA_SNPR-1.png/revision/latest?cb=20151024154232

This is a BATTLE rifle
http://vignette1.wikia.nocookie.net/dirtybomb/images/4/40/Grandeur_SR.png/revision/latest?cb=20160210191505

Like this

http://vignette1.wikia.nocookie.net/zombie/images/f/f8/M14.gif/revision/latest?cb=20150829022813

and this

http://vignette1.wikia.nocookie.net/roblox-apocalypse-rising/images/5/53/M1-Garand-Rifle.jpg/revision/latest?cb=20141106215357

Please change the bloody name


(GatoCommodore) #23

[quote=“Watsyurdeal;214446”]One more thing

This is a sniper rifle
http://vignette2.wikia.nocookie.net/dirtybomb/images/9/94/MOA_SNPR-1.png/revision/latest?cb=20151024154232

This is a BATTLE rifle
http://vignette1.wikia.nocookie.net/dirtybomb/images/4/40/Grandeur_SR.png/revision/latest?cb=20160210191505

Like this

http://vignette1.wikia.nocookie.net/zombie/images/f/f8/M14.gif/revision/latest?cb=20150829022813

and this

http://vignette1.wikia.nocookie.net/roblox-apocalypse-rising/images/5/53/M1-Garand-Rifle.jpg/revision/latest?cb=20141106215357

Please change the bloody name[/quote]


they already did.


(watsyurdeal) #24

My point is it’s not a Sniper Rifle, it should really be an AR, BR, CR, or TR if anything

Or, Assualt Rifle, Battle Rifle, Combat Rifle, or Tactical Rifle.

Cause really as a Sniper rifle it’s not that good, it only one shots two heroes, it’s bread and butter is double headshots, always has been.


(JJMAJR) #25

BTW Assault rifles are a classification of rifle that can select-fire, meaning they are capable of automatic, semi-automatic, and burst fire.


(Sorotia) #26

[quote=“Watsyurdeal;214455”]My point is it’s not a Sniper Rifle, it should really be an AR, BR, CR, or TR if anything

Or, Assualt Rifle, Battle Rifle, Combat Rifle, or Tactical Rifle.

Cause really as a Sniper rifle it’s not that good, it only one shots two heroes, it’s bread and butter is double headshots, always has been.[/quote]

Just going by what the game classifies it as…just not great with most of these precision rifles…yet are times where I’m actually pretty decent with the Dreiss. (Though I admit I haven’t used it in a long time)


(BlackboltLW) #27

Dreiss and Grandeur are technically battle rifles though

Or combat rifle, if you will


(GatoCommodore) #28

Sniper Rifle: Rifle that is used by sniper.
Battle Rifle: Rifle that is used in battle

kekk


(sonsofaugust5) #29

who cares how its classified… aura and sparks do not need buffs/nerfs @JJMAJR .Me not playing grandeur has nothing to do with it being amazing. As a pocket/field medic, playing against a grandeur is worse than a fragger. Are fletcher bombs suppose to deal 80 damage on a non stuck?


(SaulWolfden) #30

85 damage on non-stuck enemies iirc is the current damage. 100 on stuck enemies.


(Dawnlazy) #31

85 damage on non-stuck enemies iirc is the current damage. 100 on stuck enemies.
[/quote]

It’s 80 damage at the core blast +20 if it sticks.


(GatoCommodore) #32

as i always whine about…

Fletcher too OP but everyone else kept saying thunder is OP.


(watsyurdeal) #33

@-BigRed

Actually it does, how good the grandeur is, is purely based on what you bring to it.


(JJMAJR) #34

Sparks could use a bit more HP. She’s a counterspell for crying out loud, which would be taking up a slot until some Fragger/Stoker pushes into the fray with an ability, which leaves Sparks being responsible for bringing up one or two people when the whole team could have been lost.

Aura is stronger than that because she can easily keep everyone topped off by putting a health station in a spot the enemy team can’t reach without wiping everyone out on your side. Which is much better than Sparks being useful in the absolute worst case scenario, because with Aura you basically reduce the spawnwave timer to the point where it’s irrelevant.


(Indefinite) #35

If Sparks gets more HP, she needs to be slowed down then. And that low-HP, high-mobility railgun medic thing is her real sole purpose.


(GatoCommodore) #36

well yea, if you slow her down she wouldnt get too affected since her healing method is to revive from distance.

but nerfing speed and buffing her health cant really bring better results for her.
instead, her revivr rifle mobility while active should have increased mobility and can heal with shots rather than small medpacks only.


(watsyurdeal) #37

The way I see it Aura needs the extra health, and the healing station needs a rework.

Sparks is mobile, and can heal herself very easily. She is meant to be really speedy.

Aura is often staying within the range of her healing station, as well as standing still while she patches herself up before going out again to get a revive or a kill. She could use the extra health, especially due to her weapons being as limited as they are.

But as for the Grandeur, personally I think it’s borderline perfect. If I could change anything, it may be the time it takes for the spread to settle, and max spread, in exchange for increased bloom per shot. So you can’t spam it with hipfire and expect to win, you have to actually tap it out and aim your shots carefully.

But honestly where it’s at now I feel like it’s pretty solid and on par with the M4 for the most part, it is only as good as you make it out to be.


(Eox) #38

85 damage on non-stuck enemies iirc is the current damage. 100 on stuck enemies.
[/quote]

It’s 80 damage at the core blast +20 if it sticks.[/quote]

It’s not 80 non-stuck. It’s 85.

Source : http://forums.dirtybomb.nexon.net/discussion/29223/unlock-and-load-update-5-19-2016/p1


(awesomeBeetle) #39

Yeah, it would be easy to use but cannot fire as maximum fire speed.


(Your worst knifemare.) #40

I feel like aiming down the sights of the Grandeur is slightly off, but it is still very easy.