Grandeur/Dreiss AR needs tweaks still....


(CyberRecon) #1

These are the biggest joke weapons in the game… How are these even remotely competitive viable? The Grandeur’s iron sights are the worst in the game, and to top that off, the vertical spread and movement accuracy penalties are a complete joke!

Then there is the Dreiss AR. It’s not even remotely accurate after the fourth shot on a rapid cycle and it seem that the DeVs only want full auto weapons to be viable in any situation. Now, I’m only going to cry about this on one Merc as well… Namely on Redeye! It’s the only Merc that has little ways of actually getting a kill other than pure accuracy and reliance on smokes. The fact that people tell me to not play with said weapons and to switch to the PDP or get better with the Grandeur, (Which imo, I’ve mastered the Grandeur and still have a hard time competing against elite players) but refuse to use the PDP which isn’t my style.

I, and I’m sure many others, just want a battle rifle Merc that is competitively viable! Is that really to much to ask? Either add a DoT sight aperture to the Grandeur or reduce vertical recoil, or put it back to the 15 round mag with a slight RoF adjustment. For the Dreiss, just remove the penalties for RoF! I mean, it’s not like it will still beat the “Holy Grail M4,” the fact that this gun is so crippled is just sad…


(everlovestruck) #2

@CyberRecon
Well… I’m pretty sure Redeye is viable; other than that GSR has been buffed through many and many updates
I’m sorry but it seems like you’re doing it wrong. Try hipfiring GSR and Dreiss instead

[spoiler]pssst… Iron sights on GSR are terrible indeed[/spoiler]


(terminal) #3

*Grandeur Aimee


(SaulWolfden) #4

GSR ironsights are a non factor on Red Eye, he has IR goggles.

Just be careful with how quickly you’re shooting the weapons.


(MrDeMS) #5

The Dreiss is fine by itself if you can aim well and go for heads.

It’s still a bit below the BR in efectiveness, and below the M4 for ease of use, so it could use some tweaking to make it competitive against those, but in general it’s not as bad as you -and everyone else for that matter- make it out to be, considering it can be accurately shot at very long ranges too, which combined with Kira and Arty’s special abilities, make for an interesting ranged combo.

That being said, sure, I would be happy if SD did buff the Dreiss a little bit and made it a competitor of the BR and M4, but as it is now, it has its niche uses, and if you’re good with it, it’s quite useful.


(nokiII) #6

The Dreiss is fine by itself if you can aim well and go for heads.

That isn’t a very useful point. Every weapon is fine if you do headshots.


(MrDeMS) #7

[quote=“hypnotoad;180206”]

The Dreiss is fine by itself if you can aim well and go for heads.

That isn’t a very useful point. Every weapon is fine if you do headshots.[/quote]

Not every weapon can kill many mercs out of two headshots, let alone two headshots and a bodyshot. This makes headshots a lot more important for this weapon than for others, as it has no penalty to aim for the head -fully automatic rifles have recoil and less manageable spread than semi autos, and you don’t have to be zoomed in like sniper rifles.

The body DPS of the weapon is quite good as it is even if the weapon is harder to use than just keeping mouse 1 pressed, but when factoring the headshot damage, it makes it viable to kill high HP mercs with 3-4 shots while retaining all the mobility, which isn’t too bad.

The only downfall of the gun is that it requires steely nerves on CQC -or just don’t get into CQC-, because you need to time each shot and aim each of them distinctively, it’s not good enough to have average tracking as with many other high ROF guys, where spamming full auto will give kills anyway, thus the skill/results ratio is a bit higher than it should be.


(Icecoal) #8

Lol nice flaming there @terminal , a lvl 44 should know better :tongue:


(terminal) #9

47 :wink:


(Drac0rion) #10

Personally Dreiss feels pretty much on par with M4 for me, especially if I can go through 3 mercs with one clip and still have ammo to possibly take down a 4th one.
Only burst rifles have a faster time to kill.

(Whole game as Dreiss Kira, sadly I always forget to use the laser unless I gotta destroy the EV)
http://imgur.com/MFU1EFR.jpg


(watsyurdeal) #11

I do agree accuracy could be buffed some more, but that’s it.


(grandioseCutlet) #12

Grandeur is fine as it imo, only Dreiss needs a buff (haven’t played it in quite some time, not sure how it is now).


(Thai-San) #13

I’d love to like the Grandeur but I just can’t play with it. It could have been the perfect middleground between Dreiss and PDP but it just isn’t, at least for me.

(Worst iron sights in the game, long acc reset time, strafe spread feels pretty high)

The Dreiss is really nice(could be a bit more spammy imo), but I mostly use the Stark on my arty since I’m not that good with headshots…


(Cuck) #14

Give dreiss a red dot and we’ll be set for ages to come…


(gseijn) #15

They really need to bring the Grandeur back to rate of fire (200RPM) from the rate of (180RPM) PLEASE PLEASE!!!


(Szakalot) #16

you don’t really need higher RoF, as you still have to wait between shots for bloom to settle (at least during hipfire).

plus, Grandeur is really really strong atm, its a PDP-lite


(gseijn) #17

you don’t really need higher RoF, as you still have to wait between shots for bloom to settle (at least during hipfire).

plus, Grandeur is really really strong atm, its a PDP-lite[/quote]

I disagree one hundred percent. I never fire that gun from the hip, I always ads and spam that gun. I almost had a 50% accuracy rate with that gun, that is until the rate of fire was slowed down. I was able to mow down sometimes four people with that gun in a group. Now there is far too much time to drop so many people with it who take damage and run away.

It’s really a hindrance when it’s close quarter combat. I can still play well with the grandeur with it’s lower rate of fire but I hate every single nerf that gun has had. In my opinion the grandeur never needed a single nerf.