i’m making a map with a lot of water in it. prolly doin a lot of swimming from one area to the other. and when i dive in, and swim underwater to a structure, it looks like i’m flying over there.
so is there any way to make the water any grainier?
grainier water
shadow-mongoose
(shadow-mongoose)
#1
Fluffy_gIMp
(Fluffy_gIMp)
#2
A tough one really, what you could do is add an additional fog brush below the surface of the water?
-Fluffy_gIMp