grainier water


(shadow-mongoose) #1

i’m making a map with a lot of water in it. prolly doin a lot of swimming from one area to the other. and when i dive in, and swim underwater to a structure, it looks like i’m flying over there.
so is there any way to make the water any grainier?


(Fluffy_gIMp) #2

A tough one really, what you could do is add an additional fog brush below the surface of the water?

-Fluffy_gIMp