Remember the days in quake/et when there was populated servers just for trickjumping?
(Video starts at 0:38)
Since Wolfenstein: Enemy Territory is Dirty Bombs predecessor, how about adopting this mechanic?
Remember the days in quake/et when there was populated servers just for trickjumping?
(Video starts at 0:38)
no. good old stuff, let it stay old.
entire game would need to be rebalanced, no thanks.
If this gets added, bunny hopping would be the next logical step…
At that point, the whole merc (movement speed) and map balance goes out of the window. Dunno if I’d like that other game though, but I’m sure it would change a lot of things.
was only possible due to a quirk in idTech 3 engine, was easier to leave it in as a new “skill” than fix the code