What other effects do ammo packages have? I don’t believe Nader or fletcher are getting a cooldown reset of some sort.
Either way, would be cool if ammo crates could also include ability proefficiency. That would make field ops a much more valid support role. Doesn’t have to be anything drastic, just a slight cooldown boost would already be really neat.
Just played a SC2 MobA where a hero had a similar ability. His aura ‘pulses’ mana/energy back into the friendlies nearby. Suddenly you find yourself looking at how depleted each of your team-mates are and even performing proefficiency-triage on the ones that need it most. Like boosting a hero that is in a position to do more damage or helping out a team-mate who could be using one of his own abilities to escape but doesn’t have the required mana/energy yet.
In that way it would make a lot of sense for a field ops to start dropping ammo crates like a madman wherever his team is about to make a huge push or going for a last stand. Then clever field ops players can even go further and directly hit the players that really need it the most.
For this to be of any use a field ops would also need to be provided information on the abilities of each of players. Maybe in a very rough and simple indicator (like a an empty/half/full circle near their names, just like ammo in brink).