Goldrush -Max Visibility-


(daz2007) #1

EDIT

Problem Solved


(eQuilibrium) #2

Well… I’m just gonna take a shot in the fog and say it’s because you maybe placed too many?


(stealth6) #3

Goldrush is a pretty complex map…

I took a little look at it and at the original Goldrush. You have removed many structural walls or made them detail which then in the -vis compile leads to MAX_MAP_VISIBILITY exceeded.

Open the map press Ctrl-D fly around and you will see huge gaps in between buildings. This is not the case in the original Goldrush…

(Those walls aren’t just for decoration, they are needed for -vis blocking)


(daz2007) #4

[QUOTE=stealth6;271519]Goldrush is a pretty complex map…

I took a little look at it and at the original Goldrush. You have removed many structural walls or made them detail which then in the -vis compile leads to MAX_MAP_VISIBILITY exceeded.

Open the map press Ctrl-D fly around and you will see huge gaps in between buildings. This is not the case in the original Goldrush…

(Those walls aren’t just for decoration, they are needed for -vis blocking)[/QUOTE]

Its Because i Added Rooms Within the Buildings, Should the Front of the Buildings be Structural

I covered Many Holes, It Still wont Build, Is this because of the Sky


(macbeth) #5

how they did for goldrush GA and GALS ?


(daz2007) #6

Dunno, I’v Got Super-Gpldrush Source,I’l See how they did it


(daz2007) #7

Just a Quick Question

Should Hint Brushes Be Structural or Detail


(KeMoN) #8

Structural