Its true most players on new maps will just “follow the mass”. The mass being lead by the one runing in the front. Wich leads to unwanted results when the sheeps leader doesnt know the map (or know but want to do particular stuff (building CP or others)), and go the wrong way … The team gets dispatched in random points in the maps, and thats usually more dommageable to the defending team than the attacking one. Anyways, players always get attracted by action and eventually ends up understanding which team goes in wich direction.
To avoid this problem (not knowing where to go at spawn) it is important that the spawn direction / corridors / natural way is the good one (ie the most obvious way is the right one). For forward spawns, you can set different angles to the spawn points of both team, giving a clue of where to go for the team capturing this spawn zone. However, I would say defense orientation is prioritary, since when the attacking team captures the zone, at respawn they will recognize it for having been fighting arround and wont get lost in it, so respawning facing the wrong direction wouldnt be too much trouble for them.
Anyways, when the map is well designed, the players can understand main flow quite easily. Usually, attackers move forward until they get blocked by something, then the solution to go farther must be arround and quite obvious (destructing wall, moving lever …). However, making the defending team understanding that they should not be leaving the spot they defend, altough being a simple order, is not a easy thing. The players like to run arround ! And if a players goes the wrong way, even if theres nobody, it will continue to go this way until he’s being blocked, not thinking about going back, thus resulting in defending player lost in the map, far away from the action. Thats why its usefull to sometime “lock” areas of the map to both teams until the action progress (opening/unlocking doors), but not always easy to justify.
Anyways im totally out of the subject. About miss boobs (and other posters), if you want to keep her in the map, maybe try to give the picture a lil more “poster look” (slightly scratched edges, light reflects) with photoshop. And still, the scale. =)
Good luck.