K, I’m having trouble with goldbars. The red crate holders show up right but the goldbars that you are supposed to steal do not. I believe that it has something to do with my script. This is the whole section I have relating to gold bars. I’d be grateful if anyone can find anything which would interfere with the appearance of the crates.
//
//
//**************************************************************
//*********************GOLDBARS*********************************
//**************************************************************
goldbar_holder
{
death
{
trigger self add_goldbar
}
trigger add_goldbar
{
accum 0 inc 1
trigger gold_full_0 show
trigger gold_trans_0 hide
trigger gold_crate secured
accum 0 abort_if_less_than 2
trigger gold_full_1 show
trigger gold_trans_1 hide
}
}
gold_crate
{
spawn
{
accum 0 set 0
}
trigger stolen
{
accum 0 inc 1
accum 0 trigger_if_equal 1 gold_crate stolen1
accum 0 trigger_if_equal 2 gold_crate stolen2
}
trigger secured
{
accum 0 trigger_if_equal 1 gold_crate secured1
accum 0 trigger_if_equal 2 gold_crate secured2
}
trigger returned
{
accum 0 inc -1
accum 0 trigger_if_equal 0 gold_crate returned1
accum 0 trigger_if_equal 1 gold_crate returned2
}
trigger stolen1
{
wm_teamvoiceannounce 0 "goldrush_axis_gold1_taken"
wm_teamvoiceannounce 1 "goldrush_allies_gold1_taken"
}
trigger stolen2
{
wm_teamvoiceannounce 0 "goldrush_axis_gold2_taken"
wm_teamvoiceannounce 1 "goldrush_allies_gold2_taken"
}
trigger secured1
{
wm_announce "Allied team has secured the first Gold Crate!"
wm_teamvoiceannounce 0 "goldrush_axis_gold1_secured"
wm_teamvoiceannounce 1 "goldrush_allies_gold1_secured"
}
trigger secured2
{
wm_announce "Allied team has secured the second Gold Crate!"
wm_teamvoiceannounce 0 "goldrush_axis_gold2_secured"
wm_teamvoiceannounce 1 "goldrush_allies_gold2_secured"
wm_removeteamvoiceannounce 0 "goldrush_axis_gold_defend"
wm_removeteamvoiceannounce 1 "goldrush_allies_gold_defend"
}
trigger returned1
{
wm_teamvoiceannounce 0 "goldrush_axis_gold1_returned"
wm_teamvoiceannounce 1 "goldrush_allies_gold1_returned"
}
trigger returned2
{
wm_teamvoiceannounce 0 "goldrush_axis_gold2_returned"
wm_teamvoiceannounce 1 "goldrush_allies_gold2_returned"
}
}
gold_full_0
{
spawn
{
wait 500
faceangles 0 90 0 50
setstate gold_full_0 invisible
}
trigger show
{
setstate gold_full_0 default
}
}
gold_full_1
{
spawn
{
wait 500
faceangles 0 90 0 50
setstate gold_full_1 invisible
}
trigger show
{
setstate gold_full_1 default
}
}
gold_trans_0
{
spawn
{
wait 500
faceangles 0 90 0 50
}
trigger hide
{
setstate gold_trans_0 invisible
}
}
gold_trans_1
{
spawn
{
wait 500
faceangles 0 90 0 50
}
trigger hide
{
setstate gold_trans_1 invisible
}
}