Hi, I have looked far and wide for something relating to what I’m trying to do and can’t find a solution, so maybe somebody here would be nice enough to help out.
I’ve been trying to get a scripted event to give the activator (player) a health pack.
First I tried target_give, but I can’t seem to get that to work, I targeted it to a item_health_small, but it doesn’t seem to show up activatable in the map and unfortunately the docs on that item are pretty thin.
In the ai scripting manual it mentions givearmour and giveinventoryitem but I’m assuming the ai scripting is for single player mode only???
hoping there is a way to do this?
thanks for your help in advance
<font size=-1>[ This Message was edited by: Codey on 2002-07-23 00:56 ]</font>