gfx for fg42


(NovaPrime) #1

I am trying to mod the zoom and gfx for fg42, but look like the sniper rifles use the same gfx? How can I do fg42 separately?

I found this in gfx_misc.shader



gfx/misc/reticle
{
	nomipmaps
	nopicmip
	{
		map gfx/misc/reticle_eq.tga
		blendfunc filter
	}
}

gfx/misc/reticlesimple
{
	nomipmaps
	nopicmip
	{
		map gfx/misc/reticle_eq.tga
		blendfunc filter
	}
}

gfx/misc/snooper
{
	nomipmaps
	nopicmip
	{
		map gfx/misc/reticle_eq.tga
		blendfunc GL_ONE_MINUS_DST_COLOR GL_ONE_MINUS_SRC_COLOR
	}
}


(twt_thunder) #2

you need to go source code for that


(NovaPrime) #3

is this something possible using lua?