Hey. This little thing has been bugg0rzing me for a little while. When I make a model it’s obvioulsly not solid, so I surround it with clip_full and that blocks players, but unfortunately doesn’t block bullets, grenades, etc. . . What am I supposed to surround the model with if not clip_full?
Getting models solid
badong
(badong)
#4
you can use clip_metal, clipweap_metal, clipweap_wood, clipweap or anyone of the many other clip textures on the common.shader. Or you can always make your own clip shader to suit your needs.
TFate
(TFate)
#5
The clip brush doesn’t block everything, only the player.
I’ll try those clipweap ones.