Getting models solid


(TFate) #1

Hey. This little thing has been bugg0rzing me for a little while. When I make a model it’s obvioulsly not solid, so I surround it with clip_full and that blocks players, but unfortunately doesn’t block bullets, grenades, etc. . . What am I supposed to surround the model with if not clip_full?


(joop sloop) #2

Try the clip texture, that blocks everything.


(Chruker) #3

One of those called common/clipweap


(badong) #4

you can use clip_metal, clipweap_metal, clipweap_wood, clipweap or anyone of the many other clip textures on the common.shader. Or you can always make your own clip shader to suit your needs.


(TFate) #5

The clip brush doesn’t block everything, only the player.

I’ll try those clipweap ones.