Get rid of lasting hitbox, Phantom.


(Resine) #1

Get rid of lasting hitbox of the Phantom’s katana, so at least he will take a little skill to be used.
Not to mention that spiny thing abuse, people often get kills, hits even if they missed theirs attacks, by putting katana in someones ass after missing a swing.


(Conqelson) #2

Yeah, someone said all melee weapons have hitboxes but it’s incredibly abused with that sword range and chopper. I rage bought it and the bronze card after seeing game and game wiped by one just to see how easy it was and I ruined my first match. It’s so easy, even without the invisibility or shield this class would still block objectives and get monster kills.


(XavienX) #3

The duration of the hitbox should only last a split second where the katana’s animation reaches it’s full lunge point.


(babyblueFist) #4

You can literally kill 3 mercs in one as it stands. If they’re huddled together lol, granted… they have to have low hp. What damage is the katana again?


(son!) #5

no chance of sidestepping/other types of dodging vs a phantom with half a brain. the katana swing is beyond stupidly forgiving.


(Yak) #6

@babyblueFist it does 90 on a right click, 108 with the chopper augment.