http://www.gamingpalace.de/index.php/brink/news/1271-communityevent-review.html
sry folks, its in german. But perhaps, someone will translate it
lol
for germans: have fun :stroggtapir:
http://www.gamingpalace.de/index.php/brink/news/1271-communityevent-review.html
sry folks, its in german. But perhaps, someone will translate it
lol
for germans: have fun :stroggtapir:
[QUOTE=General Wolfens;288957]http://www.gamingpalace.de/index.php/brink/news/1271-communityevent-review.html
sry folks, its in german. But perhaps, someone will translate it
lol[/quote]
google translate will, probably into something unintelligible but oh well
quite important bit in there:
"Steve ābadmanā Hessel
[ā¦] Er war anwesend, um den Spielern Rede und Antwort zu Brink zu stehen. Auf meine Frage hin, ob es Linux Serverfiles geben wird, bejahte dies Steve."
āHe was present so that he could answer any questions players might have regarding Brink. When I asked if there are going to be linux serverfiles, Steve said yes.ā
thats pretty neat 
oh and btw: Hi 
Could be that each faction has 30 meaning 60 unique weapon sounds in total?
Not sure, just reading what it says
More confirmation that hitsounds didnāt make it in again
http://www.splashdamage.com/forums/showpost.php?p=199713&postcount=343
[QUOTE=Mustang;288987]You canāt win this with facts
German is a state of mind[/QUOTE]
:rolleyes:
Deutchland über alles
Hereās my rough take from it⦠I donāt speak German but hopefully what Iāve written is easier to read than a Google translation.
Linux server files = awesome.
Spectator Modes:
In the console version, [there is] only a 3rd person spectator mode. In the PC version a [fuller] spectator mode (Iām guessing this means free-fly cam and first person spectator modes since these are staples and maybe a third person shoulder cam).
Thereās a line just after that about a ādemo versionā but I think thatās Google translate sucking, and instead the author is talking about the ability to record demos.
Movement speed:
The author describes it as slower than Return to Castle Wolfenstein or Enemy Territory. However, they note that the PC version will feel faster because we wonāt be limited to what seemed like a FOV of 75 on the console.
Movement Speed in a Battle:
(Next part is me paraphrasing heavily, may not be accurate)
The speed concerns are minimized because, while a battle, unlike in most shooters where opponents attack around corners or maybe jump over walls, in Brink, opponents come at you from unexpected angles. The animations for sliding and jumping of your enemies appear quick and smooth.
Weapon Spread:
For fast movements, especially sliding, shots increasingly scatter. If, however, you remain standing still or crouch, you reduce the spread. Heavy weapons had a constant scattering (Google translate suckage here, Iām sure).
Heavy Body Type:
Roughly, General Wolfenstein comments on how a heavy will get his ass handed to him if heās not careful and well supported. Perhaps best used as a āmobile machine gun.ā
Competitive Gaming:
All the perks can lock. This means that you can put all players on a level playing field by making them Level 1 or agree to allow abilities up to a certain Rank. When asked about a Promod or SDK, Steve Hessel could make no definitive statement.
Hopefully someone will toss us a proper translation and correct my guess-work. 
just asking him again, perhaps i missunderstood it? just a sec
Thanks Wolfens, already thanked you on ESL but great article. CBA to translate it
sorry non-germans but I have to study for uni 
Are we talking about something really close to CODās theater mode, recording all that happens in a match and allowing you to fly everywhere and see people move and shoot even when they are at the other side of the map ? I didnāt expect it but if itās true, that would be really neat. Donāt want to raise my hope too high on that one though⦠can a developper comment it please ?